private void OnReload(ReloadEventArgs args) { Economy.Economy.Products = QueryShop.GetProducts(); args.Player.SendInfoMessage($"[Economy] Pomyslnie zaladowano {Economy.Economy.Products.Count} produktow."); Change.Config = ChangeConfig.Read("powelder/recipes.json"); if (!File.Exists("powelder/recipes.json")) { Change.Config.Write("powelder/recipes.json"); } Change.Recipes = new Dictionary <int, Recipe>(); for (int i = 0; i < Change.Config.Recipes.Count(); i++) { Change.Recipes.Add(i, Change.Config.Recipes[i]); } }
public static void OnInitialize(EventArgs e) { Config = Config.Read("powelder/srvconfig.json"); if (!File.Exists("powelder/srvconfig.json")) { Config.Write("powelder/srvconfig.json"); } Change.Config = ChangeConfig.Read("powelder/recipes.json"); if (!File.Exists("powelder/recipes.json")) { Change.Config.Write("powelder/recipes.json"); } Change.Recipes = new Dictionary <int, Recipe>(); for (int i = 0; i < Change.Config.Recipes.Count(); i++) { Change.Recipes.Add(i, Change.Config.Recipes[i]); } }