Esempio n. 1
0
 // Token: 0x06000075 RID: 117 RVA: 0x0000CB18 File Offset: 0x0000AD18
 public static void GetFriendList()
 {
     string[] data = SteamData.GetData("friendlist", "friend list");
     if (data != null)
     {
         SteamData.ProcessFriendList(data);
         return;
     }
     SteamData.FriendList  = new SteamData.Player[0];
     SteamData.friendCount = 0;
 }
Esempio n. 2
0
 // Token: 0x06000073 RID: 115 RVA: 0x0000CA90 File Offset: 0x0000AC90
 public static void GetLobbyList()
 {
     string[] data = SteamData.GetData("lobbylist", "lobby list");
     if (data != null)
     {
         SteamData.ProcessLobbyList(data);
         return;
     }
     SteamData.LobbyList  = new SteamData.Lobby[0];
     SteamData.lobbyCount = 0;
 }
Esempio n. 3
0
 // Token: 0x06000074 RID: 116 RVA: 0x0000CAC8 File Offset: 0x0000ACC8
 public static void GetLobbyPlayers(ulong lobbyId)
 {
     string[] data = SteamData.GetData("playerlist " + lobbyId, "lobby players");
     if (data != null)
     {
         SteamData.ProcessPlayerList(data);
         return;
     }
     SteamData.PlayerList       = new SteamData.Player[0];
     SteamData.playerCount      = 0;
     SteamData.lobbyFriendCount = 0;
     SteamData.lobbyBanCount    = 0;
 }