protected override void Dispose(bool disposing)
 {
     this.parent = null;
     base.Dispose(disposing);
 }
Esempio n. 2
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        /// <summary>
        /// Load Game Center and player profile
        /// It's not the same mechanism, due to Game Center which should be displayed on the menu.
        /// </summary>
        public void LoadPlayerProfile()
        {
            // On main thread we load Game Center
              GameCenterPlayer = new GameCenterPlayer();
              GameCenterPlayer.ShowGameCenter += (UIViewController gcController) => {
            InvokeOnMainThread(() => {
              Window.RootViewController.PresentViewController(gcController, true, null);
            });
              };

              // Store a local profile from the game center info
              // Or create a temporary local player
              PlayerCache.Instance.Initialize(GameCenterPlayer);
        }
 public MatchMakerDelegate(GameCenterPlayer parent)
 {
     this.parent = parent;
 }