public Stage03()
        {
            music     = new Music("stage03.mp3");
            turn      = new TurnPage();
            countTime = new CountTime();

            river  = new AnimateActor("river", 14, new Point(560, 550), 2.3f);
            river2 = new AnimateActor("river", 14, new Point(560, 550), 2.3f);

            background = new ContinuousActor("GridWall", 4, new Point(100, 340), 1f, 880, 100, 0);
            grid       = new ContinuousActor("grid", 4, new Point(195, 700), 2, 500, 100, 0);
            winroad    = new AnimateActor("finish", 1, new Point(1820, 530), 1.8f); //520到底

            mainCharacter = new MainCharactor("dragon", 3, new Point(420, 430), 8); // size 6
            pinkDragon    = new PinkDragon("Pinkdragon", 3, new Point(1990, 550), 6);
            yellowDragon  = new YellowDragon[yellow_NUM];
            healthPts     = new HealthPt[yellow_NUM];

            for (int i = 0; i < yellow_NUM; i++)
            {
                yellowDragon[i] = new YellowDragon("yellowdragon", 2, new Point(555, 600), 4);
                healthPts[i]    = new HealthPt("ProgressBar10", 1, new Point(1200, 500 + 100 * i), 4);
            }

            // 說明頁物件
            explain        = new AnimateActor("story31", 1, new Point(550, 410), 2);
            rNextBtn       = new AnimateActor("Rnext", 1, new Point(1000, 430), 1.3f);
            ExplainPlayBtn = new AnimateActor("exPlay", 1, new Point(550, 630), 1); // 550 600
            lNextBtn       = new AnimateActor("graExpLBtn0", 1, new Point(100, 430), 1.3f);

            Global.target = yellowDragon[0].Enemys + yellowDragon[1].Enemys;
        }