override public int Play() { int chosenCard; if (infoSet.GetHandSize() > 10) { chosenCard = infoSet.RuleBasedDecision(); } else { chosenCard = PIMC.Execute(_id, infoSet, 1, new List <int> { 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 }, new List <int> { 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000 }); } return(chosenCard); }
override public int Play() { int chosenCard = PIMC.Execute(_id, infoSet, 1); return(chosenCard); }