Esempio n. 1
0
        private bool Update(SudokuGrid sudokuGrid)
        {
            bool somethingUpdated = false;

            for (int i = 0; i < possible.Count; i++)
            {
                for (int j = 0; j < possible[i].Count; j++)
                {
                    if (possible[i][j] != null)
                    {
                        if (possible[i][j].Count == 1)
                        {
                            somethingUpdated = true;
                            sudokuGrid[i, j] = possible[i][j][0];
                            sudokuGrid.EmptyFields--;
                            if (sudokuGrid.EmptyFields == 0)
                            {
                                solved = true;
                                return(true);
                            }
                            return(true);
                        }
                    }
                }
            }
            return(somethingUpdated);
        }
Esempio n. 2
0
 public SudokuSolver(SudokuGrid sudokuGrid)
 {
     possible = new List <List <List <int> > >();
     for (int i = 0; i < sudokuGrid.Size; i++)
     {
         possible.Add(new());
     }
 }
Esempio n. 3
0
        public static List <int> CheckPossibleValues(SudokuGrid sudokuGrid, int row, int col)
        {
            var        region         = sudokuGrid.Get3x3Region(row, col);
            List <int> possibleValues = GetPossibleValues(new() { 1, 2, 3, 4, 5, 6, 7, 8, 9 }, region);

            possibleValues = GetPossibleValues(possibleValues, sudokuGrid.GetCol(col));
            possibleValues = GetPossibleValues(possibleValues, sudokuGrid.GetRow(row));
            return(possibleValues);
        }
Esempio n. 4
0
        internal SudokuGrid Solve(SudokuGrid sudokuGrid)
        {
            if (!sudokuGrid.IsInDefaultForm)
            {
                throw new NotImplementedException("Cannot solve sudoku that is not in regular 9x9 form.");
            }

            var res = SolveDefaultForm(sudokuGrid);

            solved = res.EmptyFields == 0;
            return(res);
        }
Esempio n. 5
0
        public SudokuGrid SolveDefaultForm(SudokuGrid sudokuGrid)
        {
            CreatePossibleList(sudokuGrid);
            while (!solved)
            {
                if (sudokuGrid.EmptyFields == 0)
                {
                    return(sudokuGrid);
                }
                if (!Update(sudokuGrid))
                {
                    Tuple <int, int> minimal = GetMinOptions(possible);
                    if (minimal.Item1 == -1 || minimal.Item2 == -1)
                    {
                        return(sudokuGrid);
                    }

                    for (int k = 0; k < possible[minimal.Item1][minimal.Item2].Count; k++)
                    {
                        Sudoku s = new(sudokuGrid.Copy());
                        s.SudokuGrid.SetValue(minimal.Item1, minimal.Item2, possible[minimal.Item1][minimal.Item2][k]);
                        var temp = s.Solve();
                        if (s.SudokuSolver.solved)
                        {
                            return(temp);
                        }
                        else
                        {
                            continue;
                        }
                    }
                    return(sudokuGrid);
                }

                if (solved)
                {
                    return(sudokuGrid);
                }
                CreatePossibleList(sudokuGrid);
            }
            return(sudokuGrid);
        }
Esempio n. 6
0
 private void CreatePossibleList(SudokuGrid sudokuGrid)
 {
     possible = new List <List <List <int> > >();
     for (int i = 0; i < sudokuGrid.Size; i++)
     {
         possible.Add(new());
     }
     for (int i = 0; i < sudokuGrid.Size; i++)
     {
         for (int j = 0; j < sudokuGrid.Size; j++)
         {
             if (sudokuGrid[i, j] == null)
             {
                 this.possible[i].Add(CheckPossibleValues(sudokuGrid, i, j));
             }
             else
             {
                 this.possible[i].Add(null);
             }
         }
     }
 }