Esempio n. 1
0
        private bool checkConsistencyRow()
        {
            for (int rowIndex = 0; rowIndex < GameMatrix.Count; ++rowIndex)
            {
                List <SudokuCell> row = SudokuUtility.getMatrixSubSpace(this, new MatrixCoords {
                    TopologyType = SpaceType.ROW, ROW = rowIndex
                });
                if (!checkConsistencyGenericSpace(row))
                {
                    return(false);
                }
            }

            return(true);
        }
Esempio n. 2
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        private bool checkConsistencyColumn()
        {
            for (int colIndex = 0; colIndex < GameMatrix.Count; ++colIndex)
            {
                List <SudokuCell> column = SudokuUtility.getMatrixSubSpace(this, new MatrixCoords {
                    TopologyType = SpaceType.COLUMN, COLUMN = colIndex
                });
                if (!checkConsistencyGenericSpace(column))
                {
                    return(false);
                }
            }

            return(true);
        }
Esempio n. 3
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        private bool checkConsistencyBox()
        {
            for (int boxRowIndex = 0; boxRowIndex < SudokuUtility.DEFAULT_OUTERBOX_SIZE; ++boxRowIndex)
            {
                for (int boxColIndex = 0; boxColIndex < SudokuUtility.DEFAULT_OUTERBOX_SIZE; ++boxColIndex)
                {
                    List <SudokuCell> box = SudokuUtility.getMatrixSubSpace(this, new MatrixCoords
                    {
                        TopologyType = SpaceType.BOX,
                        ROW          = boxRowIndex * 3,
                        COLUMN       = boxColIndex * 3
                    });
                    if (!checkConsistencyGenericSpace(box))
                    {
                        return(false);
                    }
                }
            }

            return(true);
        }