private void Instance_GameStarted(object sender, GameStartedEventArgs e) { Dispatcher.Invoke(() => { board = new SudokuBoard(e.Board); sudokuBlock.Child = board; }); }
private void Logic_OnBoardCreationStart(object sender, OnBoardCreationStartEventArgs e) { Dispatcher.Invoke(() => { board = null; TextBlock t = new TextBlock(); t.Text = "Loading..."; sudokuBlock.Child = t; }); }