Esempio n. 1
0
 public GameTable Pop()
 {
     int last=gameTableList.Count-1;
     if(last<0)
         return null;
     GameTable work=gameTableList[last];
     gameTableList.RemoveAt(last);
     return work;
 }
Esempio n. 2
0
        private void buttonCheckResolving_Click(object sender, EventArgs e)
        {
            if (gameState < 0)                  //	0=not playing / 1=playing / -1-play stopped
            {
                return;
            }
            int ret = AnalyzeResult(solvetype.TESTRESULTS);

            if (ret > 1)
            {
                diffList = new List <int[]>();
                int size  = gameTable.boardsize;
                int difnb = resultList.gameTableList.Count;
                for (int nn = 0; nn < size; nn++)
                {
                    GameTable firstTable = resultList.gameTableList[0];
                    gameTable.cell(nn).canresmask = 0;
                    if (firstTable.cell(nn).orig == 1)
                    {
                        continue;
                    }
                    int num = 1 << (firstTable.cell(nn).fixNum - 1);
                    for (int jj = 1; jj < difnb; jj++)
                    {
                        int numx = 1 << ((resultList.gameTableList[jj].cell(nn)).fixNum - 1);
                        num |= numx;
                    }
                    int numnb = CountBits(num);
                    if (numnb < 2)
                    {
                        continue;
                    }
                    gameTable.cell(nn).canresmask = num;
                    diffList.Add(new int[] { nn, num });
                }
            }
        }
Esempio n. 3
0
 public int Push(GameTable table)
 {
     gameTableList.Add(table.DeepClone<GameTable>(table));
     return gameTableList.Count;
 }
Esempio n. 4
0
 void InitSuDokuTable(GameDef game)
 {
     gameTable = new GameTable(game.gxCells, game.gyCells);
     pictureTable_Resize(null, null);
 }
Esempio n. 5
0
        private int AnalyzeResult(solvetype type)
        {
            GameTable gameTableSave = gameTable.DeepClone(gameTable);
            sresult   sret          = SuSolve(type);
            //		-1	- no solution
            //		 0	- solved
            //		>0	- other solve error
            string msgid;
            string msgtype;

            switch (sret)
            {
            case sresult.SOLVE_FEWDATA:
                msgid   = chlang.GetLocalizedString("MB_msg_errfill");
                msgtype = chlang.GetLocalizedString("MB_caption_err");
                MessageBox.Show(msgid, msgtype, MessageBoxButtons.OK, MessageBoxIcon.Error);
                break;

            case sresult.SOLVE_IMPOSSIBLE:                      //		"Lehetetlen megoldás"
                msgid   = chlang.GetLocalizedString("MB_msg_NOresult");
                msgtype = chlang.GetLocalizedString("MB_caption_err");
                MessageBox.Show(msgid, msgtype, MessageBoxButtons.OK, MessageBoxIcon.Error);
                break;

            case sresult.SOLVE_CANCELLED:
                msgid   = chlang.GetLocalizedString("MB_msg_stopped");
                msgtype = chlang.GetLocalizedString("MB_caption_err");
                MessageBox.Show(msgid, msgtype, MessageBoxButtons.OK, MessageBoxIcon.Error);
                break;

            case sresult.SOLVE_OK:                                      //	-1	"Jó megoldás !"
                //	Returns:
                if (type == solvetype.MAKERESULT)
                {
                    pictureTable_Resize(null, null);
                    msgid   = chlang.GetLocalizedString("MB_msg_result");
                    msgtype = chlang.GetLocalizedString("MB_caption_result");
                }
                else
                {
                    msgid   = chlang.GetLocalizedString("MB_msg_solvable");
                    msgtype = chlang.GetLocalizedString("MB_caption_result");
                }
                MessageBox.Show(msgid, msgtype, MessageBoxButtons.OK, MessageBoxIcon.Information);
                break;

            case sresult.SOLVE_NORESULT:                        //	 0	"Hiba, nincs megoldás"
                msgid   = chlang.GetLocalizedString("MB_msg_NOresult");
                msgtype = chlang.GetLocalizedString("MB_caption_err");
                MessageBox.Show(msgid, msgtype, MessageBoxButtons.OK, MessageBoxIcon.Error);
                break;

            case sresult.SOLVE_ONERESULT:                       //	1	"1 megoldás"
                msgid   = chlang.GetLocalizedString("MB_msg_1result");
                msgtype = chlang.GetLocalizedString("MB_caption_result");
                MessageBox.Show(msgid, msgtype, MessageBoxButtons.OK, MessageBoxIcon.Information);
                break;

            case sresult.SOLVE_MORERESULT:                      //	>15	"Több megoldás"
                msgid   = string.Format(chlang.GetLocalizedString("MB_msg_MANYresult"), (int)sret);
                msgtype = chlang.GetLocalizedString("MB_caption_result");
                MessageBox.Show(msgid, msgtype, MessageBoxButtons.OK, MessageBoxIcon.Information);
                break;

            default:                                                                    //	<15	"Több megoldás"
                msgid   = string.Format(chlang.GetLocalizedString("MB_msg_NBresult"), (int)sret);
                msgtype = chlang.GetLocalizedString("MB_caption_result");
                MessageBox.Show(msgid, msgtype, MessageBoxButtons.OK, MessageBoxIcon.Information);
                break;
            }
            gameTable     = gameTableSave;
            gameTableSave = null;
            gameTable.ClearSelects();
            pictureTable_Resize(null, null);
            return((int)sret);
        }