private void buttonTiming_Click(object sender, EventArgs e) { ActionTiming tt = new ActionTiming { ActionAt = actionAt, MinimumInterval = minimumInterval, ActionTime = 0, mui = mui }; if (tt.ShowDialog() == DialogResult.OK) { actionAt = tt.ActionAt; minimumInterval = tt.MinimumInterval; } }
private void buttonTiming_Click(object sender, EventArgs e) { ActionTiming tt = new ActionTiming { ActionAt = this.transferAt, MinimumInterval = this.minimumInterval, mui = this.mui }; var option = this.GetTransferOption(); if (option != null && !option.TargetPos.IsEmpty) { int speed = this.TravianData.MarketSpeed == 0 ? 24 : this.TravianData.MarketSpeed; tt.ActionTime = (int)(this.CV.Coord * option.TargetPos * 3600 / speed); } if (tt.ShowDialog() == DialogResult.OK) { this.transferAt = tt.ActionAt; this.minimumInterval = tt.MinimumInterval; } }
private void buttonTiming_Click(object sender, EventArgs e) { ActionTiming tt = new ActionTiming { ActionAt = actionAt, MinimumInterval = minimumInterval, ActionTime = 0, mui = mui }; // 取得定时发兵的设置 if (tt.ShowDialog() == DialogResult.OK) { actionAt = tt.ActionAt; minimumInterval = tt.MinimumInterval; } }
private void buttonTiming_Click(object sender, EventArgs e) { ActionTiming tt = new ActionTiming { ActionAt = this.transferAt, MinimumInterval = this.minimumInterval, mui = this.mui }; var option = this.GetTransferOption(); if (option != null && !option.TargetPos.IsEmpty) { int speed = this.TravianData.MarketSpeed == 0 ? 24 : this.TravianData.MarketSpeed; tt.ActionTime = (int) (this.CV.Coord * option.TargetPos * 3600 / speed); } if (tt.ShowDialog() == DialogResult.OK) { this.transferAt = tt.ActionAt; this.minimumInterval = tt.MinimumInterval; } }