Esempio n. 1
0
        public static void EndFrame()
        {
            IsWithinFrame = false;

            var context = D3DDevice.Device.ImmediateContext;

            context.End(_queryTimeStampFrameEnd);
            context.End(_queryTimeStampDisjoint);
            context.End(_queryPipelineStats);
            context.End(_queryOcclusion);

            QueryDataTimestampDisjoint disjointData;
            long timeStampframeBegin;
            long timeStampframeEnd;
            QueryDataPipelineStatistics pipelineStatsData;
            UInt64 occlusionCount;

            while (!context.GetData(_queryTimeStampFrameBegin, AsynchronousFlags.None, out timeStampframeBegin))
            {
                ;
            }
            while (!context.GetData(_queryTimeStampFrameEnd, AsynchronousFlags.None, out timeStampframeEnd))
            {
                ;
            }
            while (!context.GetData(_queryTimeStampDisjoint, AsynchronousFlags.None, out disjointData))
            {
                ;
            }
            while (!context.GetData(_queryPipelineStats, AsynchronousFlags.None, out pipelineStatsData))
            {
                ;
            }
            while (!context.GetData(_queryOcclusion, AsynchronousFlags.None, out occlusionCount))
            {
                ;
            }

            if (LogData.Count == 0 || disjointData.Disjoint)
            {
                return;
            }

            DataEntry entry = new DataEntry()
            {
                ID              = _queryTimeStampDisjoint.GetHashCode().ToString(),
                Name            = "TotalFrameTime",
                Color           = System.Drawing.Color.FromArgb(100, 255, 255, 255),
                Duration        = (double)(timeStampframeEnd - timeStampframeBegin) / disjointData.Frequency,
                FrameTimeOffset = 0
            };
            FrameData frame = LogData[LogData.Count - 1];

            frame.TimeBlocks.Add(entry);
            frame.RenderedPrimitives         = pipelineStatsData.CPrimitiveCount;
            frame.PrimitivesSentToRasterizer = pipelineStatsData.CInvocationCount;
            frame.OcclusionCount             = occlusionCount;
            LogData[LogData.Count - 1]       = frame;

            float fps = (float)(1.0 / entry.Duration);

            if (fps < (float)FPSHistogram.Count)
            {
                FPSHistogram[(int)fps]++;
            }
            else
            {
                FPSOverflows++;
            }

            if (_logNextEndFrameEnabled)
            {
                Logger.Debug("fps: {0:0000.00}, mem: {1:0000}kb", fps, frame.PrivateMemory / 1024);
                _logNextEndFrameEnabled = false;
            }

            if (ChangedEvent != null)
            {
                ChangedEvent(null, EventArgs.Empty);
            }
        }