Esempio n. 1
0
        async void AskBeforeDeletion(LoadUIElement elem)
        {
            string songName = FileUtilities.SongNameFromFilePath(elem.filePath);
            bool   answer   = await DisplayAlert("Are you sure you want to delete?", "If you click yes, '" + songName + "' will be lost forever.", "Yes", "No");

            if (answer)
            {
                FileUtilities.DeleteSongFile(songName);     // Delete the file
                masterLayout.Children.Remove(elem);         // Refresh the page
            }
        }
Esempio n. 2
0
        /// <summary>
        /// Method to load in/refresh UI based on which songs are saved
        /// </summary>
        public void LoadSongUIElements()
        {
            // Get all the remaining files
            String[] songNames = Directory.GetFiles(FileUtilities.PathToSongDirectory);

            //Sort song names alphabetically, ignoring case.
            Array.Sort(songNames, StringComparer.CurrentCultureIgnoreCase);

            if (songNames.Length == 0)                                  // If there are no saved songs
            {
                Label noSongsLabel = new Label
                {
                    Text      = "No saved songs",
                    FontSize  = 40,
                    TextColor = Color.White,
                    HorizontalTextAlignment = TextAlignment.Center,     //
                    VerticalTextAlignment   = TextAlignment.Center,     // Ensures that the label is in the
                                                                        // very center of screen
                    HorizontalOptions = LayoutOptions.FillAndExpand,    //
                    VerticalOptions   = LayoutOptions.FillAndExpand     //
                };

                masterLayout.Children.Add(noSongsLabel);
            }

            else
            {
                foreach (String name in songNames)
                {
                    LoadUIElement songUI = new LoadUIElement(name);     // Make a new instance of the UI element

                    songUI.Tap           += OnSongTap;
                    songUI.DeleteClicked += delegate(LoadUIElement elem)
                    {
                        AskBeforeDeletion(elem);   // Delete song file, refresh page
                    };
                    songUI.ShareClicked += delegate(LoadUIElement elem)
                    {
                        ShareSongFile(elem.filePath);                   // Prompt user to share this song
                    };

                    masterLayout.Children.Add(songUI);                  // Add UI element to the masterLayout
                }
            }

            scroller.Content = masterLayout;                            // Put updated masterLayout in scroller
            Content          = scroller;                                // Refresh the page content with the new scroller
        }
Esempio n. 3
0
        /// <summary>
        /// Event handler for a SongUIElement being tapped
        /// </summary>
        /// <param name="uiElement">Song user interface.</param>
        async void OnSongTap(LoadUIElement uiElement)
        {
            if (mainpage.loadedSongChanged)
            {
                bool load = await DisplayAlert("Load Warning", "You will lose unsaved data if you load this song. Load anyway?", "Load without saving", "Cancel");

                if (!load) // Save first
                {
                    return;
                }
            }

            mainpage.clearedSong = null;
            mainpage.SetSong(FileUtilities.LoadSongFromFile(uiElement.filePath));
            mainpage.lastLoadedSongName = FileUtilities.SongNameFromFilePath(uiElement.filePath);
            //Does not let users undo clear after loading a song
            mainpage.clearedSong = null;
            ReturnToMainPage();
        }