Esempio n. 1
0
        private void treeView1_AfterSelect(object sender, TreeViewEventArgs e)
        {
            int       index    = (int)treeView1.SelectedNode.Tag;
            TableItem tmp_node = (TableItem)(MainStorage.TableNode[index]);

            tableLayoutPanel1.Controls.Clear();
            Label label1 = new Label();

            label1.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            label1.TextAlign   = System.Drawing.ContentAlignment.MiddleCenter;
            label1.Text        = "StepId:";
            Label label2 = new Label();

            label2.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            label2.TextAlign   = System.Drawing.ContentAlignment.MiddleCenter;
            label2.Text        = tmp_node.STEPId.ToString();
            Label label3 = new Label();

            label3.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            label3.TextAlign   = System.Drawing.ContentAlignment.MiddleCenter;
            label3.Text        = "类型:";
            Label label4 = new Label();

            label4.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            label4.TextAlign   = System.Drawing.ContentAlignment.MiddleCenter;
            label4.Text        = tmp_node.GetTypeName();
            Label label5 = new Label();

            label5.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            label5.TextAlign   = System.Drawing.ContentAlignment.MiddleCenter;
            label5.Text        = "属性字段:";
            Label label6 = new Label();

            label6.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            label6.TextAlign   = System.Drawing.ContentAlignment.MiddleCenter;
            Label label7 = new Label();

            label7.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            label7.TextAlign   = System.Drawing.ContentAlignment.MiddleCenter;
            Label label8 = new Label();

            label8.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            label8.TextAlign   = System.Drawing.ContentAlignment.MiddleCenter;
            Label label9 = new Label();

            label9.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            label9.TextAlign   = System.Drawing.ContentAlignment.MiddleCenter;
            Label label10 = new Label();

            label10.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            label10.TextAlign   = System.Drawing.ContentAlignment.MiddleCenter;
            Label label11 = new Label();

            label11.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            label11.TextAlign   = System.Drawing.ContentAlignment.MiddleCenter;
            Label label12 = new Label();

            label12.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            label12.TextAlign   = System.Drawing.ContentAlignment.MiddleCenter;
            //针对不同的节点类型进行处理
            switch (tmp_node.TypeFlag)
            {
            case 1:
            {
                CARTESIAN_POINT struct_tmp = (CARTESIAN_POINT)(tmp_node.node);
                label6.Text  = struct_tmp.property;
                label7.Text  = "X坐标:";
                label8.Text  = struct_tmp.x_coord.ToString();
                label9.Text  = "Y坐标:";
                label10.Text = struct_tmp.y_coord.ToString();
                label11.Text = "Z坐标:";
                label12.Text = struct_tmp.z_coord.ToString();
            }
                ; break;

            case 2:
            {
                DIRECTION struct_tmp = (DIRECTION)(tmp_node.node);
                label6.Text  = struct_tmp.property;
                label7.Text  = "X投影分量:";
                label8.Text  = struct_tmp.x_dir.ToString();
                label9.Text  = "Y投影分量:";
                label10.Text = struct_tmp.y_dir.ToString();
                label11.Text = "Z投影分量:";
                label12.Text = struct_tmp.z_dir.ToString();
            }
                ; break;

            case 3:
            {
                VERTEX_POINT struct_tmp = (VERTEX_POINT)(tmp_node.node);
                label6.Text  = struct_tmp.property;
                label7.Text  = "";
                label8.Text  = "";
                label9.Text  = "";
                label10.Text = "";
                label11.Text = "";
                label12.Text = "";
            }
                ; break;

            case 4:
            {
                CIRCLE struct_tmp = (CIRCLE)(tmp_node.node);
                label6.Text  = struct_tmp.property;
                label7.Text  = "半径:";
                label8.Text  = struct_tmp.radius.ToString();
                label9.Text  = "";
                label10.Text = "";
                label11.Text = "";
                label12.Text = "";
            }
                ; break;

            case 5:
            {
                EDGE_CURVE struct_tmp = (EDGE_CURVE)(tmp_node.node);
                label6.Text  = struct_tmp.property;
                label7.Text  = "方向:";
                label8.Text  = struct_tmp.dir.ToString();
                label9.Text  = "";
                label10.Text = "";
                label11.Text = "";
                label12.Text = "";
            }
                ; break;

            case 6:
            {
                ORIENTED_EDGE struct_tmp = (ORIENTED_EDGE)(tmp_node.node);
                label6.Text  = struct_tmp.property;
                label7.Text  = "属性1:";
                label8.Text  = struct_tmp.flag_1;
                label9.Text  = "属性2:";
                label10.Text = struct_tmp.flag_2;
                label11.Text = "方向:";
                label12.Text = struct_tmp.dir.ToString();
            }
                ; break;

            case 7:
            {
                AXIS2_PLACEMENT_3D struct_tmp = (AXIS2_PLACEMENT_3D)(tmp_node.node);
                label6.Text  = struct_tmp.property;
                label7.Text  = "";
                label8.Text  = "";
                label9.Text  = "";
                label10.Text = "";
                label11.Text = "";
                label12.Text = "";
            }
                ; break;

            case 8:
            {
                EDGE_LOOP struct_tmp = (EDGE_LOOP)(tmp_node.node);
                label6.Text  = struct_tmp.property;
                label7.Text  = "";
                label8.Text  = "";
                label9.Text  = "";
                label10.Text = "";
                label11.Text = "";
                label12.Text = "";
            }
                ; break;

            case 9:
            {
                CYLINDRICAL_SURFACE struct_tmp = (CYLINDRICAL_SURFACE)(tmp_node.node);
                label6.Text  = struct_tmp.property;
                label7.Text  = "半径:";
                label8.Text  = struct_tmp.radius.ToString();
                label9.Text  = "";
                label10.Text = "";
                label11.Text = "";
                label12.Text = "";
            }
                ; break;

            case 10:
            {
                PLANE struct_tmp = (PLANE)(tmp_node.node);
                label6.Text  = struct_tmp.property;
                label7.Text  = "";
                label8.Text  = "";
                label9.Text  = "";
                label10.Text = "";
                label11.Text = "";
                label12.Text = "";
            }
                ; break;

            case 11:
            {
                FACE_OUTER_BOUND struct_tmp = (FACE_OUTER_BOUND)(tmp_node.node);
                label6.Text  = struct_tmp.property;
                label7.Text  = "方向:";
                label8.Text  = struct_tmp.dir.ToString();
                label9.Text  = "";
                label10.Text = "";
                label11.Text = "";
                label12.Text = "";
            }
                ; break;

            case 12:
            {
                FACE_BOUND struct_tmp = (FACE_BOUND)(tmp_node.node);
                label6.Text  = struct_tmp.property;
                label7.Text  = "方向:";
                label8.Text  = struct_tmp.dir.ToString();
                label9.Text  = "";
                label10.Text = "";
                label11.Text = "";
                label12.Text = "";
            }
                ; break;

            case 13:
            {
                ADVANCED_FACE struct_tmp = (ADVANCED_FACE)(tmp_node.node);
                label6.Text  = struct_tmp.property;
                label7.Text  = "方向:";
                label8.Text  = struct_tmp.dir.ToString();
                label9.Text  = "";
                label10.Text = "";
                label11.Text = "";
                label12.Text = "";
            }
                ; break;

            case 14:
            {
                CLOSED_SHELL struct_tmp = (CLOSED_SHELL)(tmp_node.node);
                label6.Text  = struct_tmp.property;
                label7.Text  = "";
                label8.Text  = "";
                label9.Text  = "";
                label10.Text = "";
                label11.Text = "";
                label12.Text = "";
            }
                ; break;

            case 15:
            {
                MANIFOLD_SOLID_BREP struct_tmp = (MANIFOLD_SOLID_BREP)(tmp_node.node);
                label6.Text  = struct_tmp.property;
                label7.Text  = "";
                label8.Text  = "";
                label9.Text  = "";
                label10.Text = "";
                label11.Text = "";
                label12.Text = "";
            }
                ; break;

            case 16:
            {
                ADVANCED_BREP_SHAPE_REPRESENTATION struct_tmp = (ADVANCED_BREP_SHAPE_REPRESENTATION)(tmp_node.node);
                label6.Text  = "缺省";
                label7.Text  = "";
                label8.Text  = "";
                label9.Text  = "";
                label10.Text = "";
                label11.Text = "";
                label12.Text = "";
            }
                ; break;
            }

            tableLayoutPanel1.Controls.Add(label1, 0, 0);
            tableLayoutPanel1.Controls.Add(label2, 1, 0);
            tableLayoutPanel1.Controls.Add(label3, 2, 0);
            tableLayoutPanel1.Controls.Add(label4, 3, 0);
            tableLayoutPanel1.Controls.Add(label5, 4, 0);
            tableLayoutPanel1.Controls.Add(label6, 5, 0);
            tableLayoutPanel1.Controls.Add(label7, 0, 1);
            tableLayoutPanel1.Controls.Add(label8, 1, 1);
            tableLayoutPanel1.Controls.Add(label9, 2, 1);
            tableLayoutPanel1.Controls.Add(label10, 3, 1);
            tableLayoutPanel1.Controls.Add(label11, 4, 1);
            tableLayoutPanel1.Controls.Add(label12, 5, 1);
        }
Esempio n. 2
0
        public void DecodeFACE_BOUND()  //解码面边界字符串
        {
            //插入线
            TableItem temp = new TableItem();

            temp.child = new ArrayList();
            StringBuilder reg = new StringBuilder(); //存储所有中间字符串
            int           i   = 0;                   //循环控制变量

            //STEPId解码
            while (!Char.IsDigit(this.str_temp[i]))//跳过无用的字符,直接找到数字
            {
                ++i;
            }
            while (Char.IsDigit(this.str_temp[i]))
            {
                reg.Append(this.str_temp[i]);
                ++i;
            }
            temp.STEPId = int.Parse(reg.ToString());
            //无孩子结点,无需解码
            //TypeFlag解码
            temp.TypeFlag = FACE_BOUND_;
            //信息节点解码
            FACE_BOUND struct_tmp = new FACE_BOUND(); //建立结构体,并将指针赋值给共用体

            reg.Clear();                              //清空字符串
            while (this.str_temp[i] != '\'')          //跳过前面的字符,直接读取有效信息
            {
                ++i;
            }
            ++i;
            //读取字符串'XX'里的属性
            while (this.str_temp[i] != '\'')
            {
                reg.Append(this.str_temp[i]);
                ++i;
            }
            struct_tmp.property = reg.ToString();
            reg.Clear();

            //读取孩子结点信息
            while (!Char.IsDigit(this.str_temp[i]))//跳过无用的字符,直接找到数字
            {
                ++i;
            }
            while (Char.IsDigit(this.str_temp[i]))
            {
                reg.Append(this.str_temp[i]);
                ++i;
            }
            temp.child.Add(int.Parse(reg.ToString()));
            reg.Clear();
            //插入方向信息
            while (this.str_temp[i] != '.')
            {
                ++i;
            }
            ++i;
            if (this.str_temp[i] == 'T')
            {
                struct_tmp.dir = true;
            }
            else
            {
                struct_tmp.dir = false;
            }
            temp.node = struct_tmp;
            //将结构体插入到向量里
            TableNode.Add(temp);
        }