Esempio n. 1
0
        public void init(String sseGameName, String sseGameDisplayname, byte iconColorID)
        {
            // read %PROGRAMDATA%/SteelSeries/SteelSeries Engine 3/coreProps.json
            SSECorePropsJSON coreProps = JsonConvert.DeserializeObject <SSECorePropsJSON>(File.ReadAllText(@COREPROPS_JSON_PATH));

            sseAddress = coreProps.address;

            // setup "game" meda data
            this.sseGameName        = sseGameName;
            this.sseGameDisplayname = sseGameDisplayname;
            setupGame(iconColorID);

            // setup golisp handler
            setupLISPHandlers();
        }
Esempio n. 2
0
        public void init(String sseGameName, String sseGameDisplayname, byte iconColorID)
        {
            if (!File.Exists(COREPROPS_JSON_PATH))
            {
                throw new FileNotFoundException($"Core Props file could not be found at \"{COREPROPS_JSON_PATH}\"");
            }

            // read %PROGRAMDATA%/SteelSeries/SteelSeries Engine 3/coreProps.json
            SSECorePropsJSON coreProps = JsonConvert.DeserializeObject <SSECorePropsJSON>(File.ReadAllText(@COREPROPS_JSON_PATH));

            sseAddress = coreProps.address;

            // setup "game" meda data
            this.sseGameName        = sseGameName;
            this.sseGameDisplayname = sseGameDisplayname;
            setupGame(iconColorID);

            // setup golisp handler
            setupLISPHandlers();
        }