void OnFriendsGetFollowerCount(FriendsGetFollowerCount_t pCallback, bool bIOFailure) { Debug.Log("[" + FriendsGetFollowerCount_t.k_iCallback + " - FriendsGetFollowerCount] - " + pCallback.m_eResult + " -- " + pCallback.m_steamID + " -- " + pCallback.m_nCount); }
internal async Task <FriendsGetFollowerCount_t?> GetFollowerCount(SteamId steamID) { return(await FriendsGetFollowerCount_t.GetResultAsync(_GetFollowerCount( Self, steamID ))); }