// bool public bool RetrieveDataFromSocket(SNetSocket_t hSocket /*SNetSocket_t*/, IntPtr pubDest /*void **/, uint cubDest /*uint32*/, out uint pcubMsgSize /*uint32 **/) { return(platform.ISteamNetworking_RetrieveDataFromSocket(hSocket.Value, (IntPtr)pubDest, cubDest, out pcubMsgSize)); }
// bool public bool SendDataOnSocket(SNetSocket_t hSocket /*SNetSocket_t*/, IntPtr pubData /*void **/, uint cubData /*uint32*/, bool bReliable /*bool*/) { return(platform.ISteamNetworking_SendDataOnSocket(hSocket.Value, (IntPtr)pubData, cubData, bReliable)); }
// bool public bool IsDataAvailableOnSocket(SNetSocket_t hSocket /*SNetSocket_t*/, out uint pcubMsgSize /*uint32 **/) { return(platform.ISteamNetworking_IsDataAvailableOnSocket(hSocket.Value, out pcubMsgSize)); }
// bool public bool RetrieveData(SNetListenSocket_t hListenSocket /*SNetListenSocket_t*/, IntPtr pubDest /*void **/, uint cubDest /*uint32*/, out uint pcubMsgSize /*uint32 **/, ref SNetSocket_t phSocket /*SNetSocket_t **/) { return(platform.ISteamNetworking_RetrieveData(hListenSocket.Value, (IntPtr)pubDest, cubDest, out pcubMsgSize, ref phSocket.Value)); }
// bool public bool IsDataAvailable(SNetListenSocket_t hListenSocket /*SNetListenSocket_t*/, out uint pcubMsgSize /*uint32 **/, ref SNetSocket_t phSocket /*SNetSocket_t **/) { return(platform.ISteamNetworking_IsDataAvailable(hListenSocket.Value, out pcubMsgSize, ref phSocket.Value)); }
// bool public bool GetSocketInfo(SNetSocket_t hSocket /*SNetSocket_t*/, out CSteamID pSteamIDRemote /*class CSteamID **/, IntPtr peSocketStatus /*int **/, out uint punIPRemote /*uint32 **/, out ushort punPortRemote /*uint16 **/) { return(platform.ISteamNetworking_GetSocketInfo(hSocket.Value, out pSteamIDRemote.Value, (IntPtr)peSocketStatus, out punIPRemote, out punPortRemote)); }
// SNetSocketConnectionType public SNetSocketConnectionType GetSocketConnectionType(SNetSocket_t hSocket /*SNetSocket_t*/) { return(platform.ISteamNetworking_GetSocketConnectionType(hSocket.Value)); }
// int public int GetMaxPacketSize(SNetSocket_t hSocket /*SNetSocket_t*/) { return(platform.ISteamNetworking_GetMaxPacketSize(hSocket.Value)); }
// bool public bool DestroySocket(SNetSocket_t hSocket /*SNetSocket_t*/, bool bNotifyRemoteEnd /*bool*/) { return(platform.ISteamNetworking_DestroySocket(hSocket.Value, bNotifyRemoteEnd)); }