public static int stbi_write_hdr_core(stbi__write_context s, int x, int y, int comp, float *data) { if ((y <= 0) || (x <= 0) || (data == null)) { return(0); } var scratch = (byte *)(CRuntime.malloc((ulong)(x * 4))); int i; var header = "#?RADIANCE\n# Written by stb_image_write.h\nFORMAT=32-bit_rle_rgbe\n"; var bytes = Encoding.UTF8.GetBytes(header); fixed(byte *ptr = bytes) { s.func(s.context, ((sbyte *)ptr), bytes.Length); } var str = string.Format("EXPOSURE= 1.0000000000000\n\n-Y {0} +X {1}\n", y, x); bytes = Encoding.UTF8.GetBytes(str); fixed(byte *ptr = bytes) { s.func(s.context, ((sbyte *)ptr), bytes.Length); } for (i = 0; i < y; i++) { stbiw__write_hdr_scanline(s, x, comp, scratch, data + comp * i * x); } CRuntime.free(scratch); return(1); }
private static void *stbi__malloc(int size) { return(CRuntime.malloc((ulong)size)); }