Esempio n. 1
0
        public static bool AddPlayer(Player Player)
        {
            String query = "INSERT INTO StatPlayers (Name, Healed, TimesHealed, ManaRecovered, TimesManaRecovered, TimesDealtDamage, " +
            "DamageTaken, TimesDamaged, DamageGiven, MaxDamage, MaxReceived, CritsTaken, CritsGiven, Kills, Deaths, PvP_Deaths, Playtime) " +
            "VALUES (@0, @1, @2, @3, @4, @5, @6, @7, @8, @9, @10, @11, @12, @13, @14, @15, @16);";

            if (db.Query(query, Player.Name, Player.Healed, Player.TimesHealed, Player.ManaRecovered, Player.TimesManaRecovered,
                Player.TimesDealtDamage, Player.DamageTaken, Player.TimesDamaged, Player.DamageGiven, Player.MaxDamage, Player.MaxReceived,
                Player.CritsTaken, Player.CritsGiven, Player.Kills, Player.Deaths.Mob, Player.Deaths.PVP, Player.Time.Playing) == 1)
                return true;
            else
                return false;
        }
Esempio n. 2
0
        public static Player PullPlayer(string Name)
        {
            String query = "SELECT Healed, TimesHealed, ManaRecovered, TimesManaRecovered, TimesDealtDamage, DamageTaken, TimesDamaged, " +
                "DamageGiven, MaxDamage, MaxReceived, CritsTaken, CritsGiven, Kills, Deaths, PvP_Deaths, Playtime FROM StatPlayers WHERE Name=@0;";
            Player player;

            try
            {
                using (var reader = db.QueryReader(query, Name))
                {
                    while (reader.Read())
                    {
                        player = new Player(TShock.Players.First(p => p.Name == Name).Index, Name)
                            {
                                Healed = (uint)reader.Get<Int32>("Healed"),
                                TimesHealed = (uint)reader.Get<Int32>("TimesHealed"),
                                ManaRecovered = (uint)reader.Get<Int32>("ManaRecovered"),
                                TimesManaRecovered = (uint)reader.Get<Int32>("TimesManaRecovered"),
                                TimesDealtDamage = (uint)reader.Get<Int32>("TimesDealtDamage"),
                                DamageTaken = (uint)reader.Get<Int32>("DamageTaken"),
                                TimesDamaged = (uint)reader.Get<Int32>("TimesDamaged"),
                                DamageGiven = (uint)reader.Get<Int32>("DamageGiven"),
                                MaxDamage = (Int16)reader.Get<Int32>("MaxDamage"),
                                MaxReceived = (Int16)reader.Get<Int32>("MaxReceived"),
                                CritsTaken = (uint)reader.Get<Int32>("CritsTaken"),
                                CritsGiven = (uint)reader.Get<Int32>("CritsGiven"),
                                Kills = (uint)reader.Get<Int32>("Kills"),
                                Deaths = new Deaths() { Mob = reader.Get<Int32>("Deaths"), PVP = reader.Get<Int32>("PvP_Deaths") },
                                Time = new Time() { Playing = reader.Get<Int32>("Playtime") }
                            };
                        return player;
                    }
                }
            }
            catch (Exception)
            {
                return null;
            }
            return null;
        }
Esempio n. 3
0
        public static void UpdatePlayer(Player Player)
        {
            String query = "UPDATE StatPlayers SET Healed=@1, TimesHealed=@2, ManaRecovered=@3, TimesManaRecovered=@4, TimesDealtDamage=@5, "+
                "DamageTaken=@6, TimesDamaged=@7, DamageGiven=@8, MaxDamage=@9, MaxReceived=@10, CritsTaken=@11, CritsGiven=@12, " +
                "Kills=@13, Deaths=@14, PvP_Deaths=@15, Playtime=@16 WHERE Name=@0;";

            if (db.Query(query, Player.Name, (int)Player.Healed, (int)Player.TimesHealed, (int)Player.ManaRecovered, (int)Player.TimesManaRecovered,
                (int)Player.TimesDealtDamage, (int)Player.DamageTaken, (int)Player.TimesDamaged, (int)Player.DamageGiven, (int)Player.MaxDamage,
                (int)Player.MaxReceived, (int)Player.CritsTaken, (int)Player.CritsGiven, (int)Player.Kills, Player.Deaths.Mob,
                Player.Deaths.PVP, Player.Time.Playing) != 1)
            {
                Log.ConsoleError("[Statistics] Updating a Player's DB Info has failed!");
                return;
            }
            return;
        }