public static void CoinInUnlockedState() { Console.WriteLine("CoinInUnlockedState"); SetUp(); turnstile.SetUnlocked(); turnstile.Coin(); Console.WriteLine(turnstile.IsUnlocked()); Console.WriteLine(controllerSpoof.thankyouCalled); Console.WriteLine(""); }
public void Coin(Turnstile t) { t.SetUnlocked(); t.Unlock(); }