public void UpdateYear() { Log.Info("Updating Year"); //year = TimeHelper.Quarters(Planetarium.GetUniversalTime()); year = TimeHelper.Periods(Planetarium.GetUniversalTime(), HighLogic.CurrentGame.Parameters.CustomParams <StateFundingSettings>().budgetPeriodsPerYear); }
public void UpdateYear() { Debug.Log("Updating Year"); year = TimeHelper.Quarters(Planetarium.GetUniversalTime()); }