public override void draw() { base.draw(); // Draw components _overlay.draw(); _pane.draw(); _label.draw(); _cancelButton.draw(); _okayButton.draw(); }
private void drawVideoCategory() { _videoTitle.draw(); _resolutionLabel.draw(); _resolutionValue.draw(); _resolutionPrevious.draw(); _resolutionNext.draw(); _fullscreenLabel.draw(); _fullscreenValue.draw(); _fullscreenPrevious.draw(); _fullscreenNext.draw(); }
public override void draw() { Texture2D texture = _textures[_textureIndex]; _spriteBatch.Draw(_background, _background.Bounds, _background.Bounds, Color.White, 0f, Vector2.Zero, SpriteEffects.None, 0.11f); _spriteBatch.Draw(texture, new Rectangle(0, -110, texture.Width, texture.Height), texture.Bounds, Color.White, 0f, Vector2.Zero, SpriteEffects.None, 0.1f); _title.draw(); _message.draw(); _progressBar.draw(); base.draw(); }
public override void draw() { // Draw title _title.draw(); // Draw name input preview and pane _nameInputPane.draw(); _namePreview.draw(); // Draw cancel and create buttons _cancelButton.draw(); _createButton.draw(); }
private void drawControlsCategory() { _controlsTitle.draw(); }
private void drawAudioCategory() { _audioTitle.draw(); }