// Use this for initialization void Start() { ui = FindObjectOfType <UIController>(); saveGameManager = FindObjectOfType <PlayerSavesController>(); loadGameMenuUI = FindObjectOfType <LoadGameMenuUI>(); newGameMenuUI = FindObjectOfType <NewGameMenuUI>(); saveGamesList = loadGameMenuUI.transform.Find("Panel").Find("SaveGamesList").gameObject; print(saveGamesList); mainMenus = "mainMenus"; CreateNewMenuToggleGroup(mainMenus); }
// Use this for initialization void Awake() { newGame = FindObjectOfType <NewGameMenuUI>(); }