public void LoadFurniture(string internalName, string displayName, FurnitureLoadData data) { mod.AddItem(internalName + "Item", new QuickTileItem(displayName, "", internalName, 0, AssetRoot + internalName + "Item", true)); mod.AddTile(internalName, new LoaderFurniture(data, mod.ItemType(internalName + "Item")), AssetRoot + internalName); }
public LoaderFurniture(FurnitureLoadData data, int drop) { this.data = data; this.dropID = drop; }