public override Item getOne()
        {
            FishTankFurniture fishTankFurniture = new FishTankFurniture(parentSheetIndex, tileLocation);

            fishTankFurniture.drawPosition.Value       = drawPosition;
            fishTankFurniture.defaultBoundingBox.Value = defaultBoundingBox;
            fishTankFurniture.boundingBox.Value        = boundingBox;
            fishTankFurniture.currentRotation.Value    = (int)currentRotation - 1;
            fishTankFurniture.isOn.Value      = false;
            fishTankFurniture.rotations.Value = rotations;
            fishTankFurniture.rotate();
            fishTankFurniture._GetOneFrom(this);
            return(fishTankFurniture);
        }
Esempio n. 2
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        public TankFish(FishTankFurniture tank, Item item)
        {
            _tank    = tank;
            _texture = _tank.GetAquariumTexture();
            string[] aquarium_fish_split = _tank.GetAquariumData()[item.ParentSheetIndex].Split('/');
            fishIndex    = int.Parse(aquarium_fish_split[0]);
            currentFrame = fishIndex;
            zPosition    = Utility.RandomFloat(4f, 10f);
            Dictionary <int, string> fish_sheet_data = Game1.content.Load <Dictionary <int, string> >("Data\\Fish");

            fishScale = 0.75f;
            if (fish_sheet_data.ContainsKey(item.ParentSheetIndex))
            {
                string[] fish_split = fish_sheet_data[item.ParentSheetIndex].Split('/');
                if (!(fish_split[1] == "trap"))
                {
                    minimumVelocity = Utility.RandomFloat(0.25f, 0.35f);
                    if (fish_split[2] == "smooth")
                    {
                        minimumVelocity = Utility.RandomFloat(0.5f, 0.6f);
                    }
                    if (fish_split[2] == "dart")
                    {
                        minimumVelocity = 0f;
                    }
                }
            }
            if (aquarium_fish_split.Length > 1)
            {
                string fish_type_string = aquarium_fish_split[1];
                if (fish_type_string == "eel")
                {
                    fishType        = FishType.Eel;
                    minimumVelocity = Utility.Clamp(fishScale, 0.3f, 0.4f);
                }
                else if (fish_type_string == "cephalopod")
                {
                    fishType        = FishType.Cephalopod;
                    minimumVelocity = 0f;
                }
                else if (fish_type_string == "ground")
                {
                    fishType        = FishType.Ground;
                    zPosition       = 4f;
                    minimumVelocity = 0f;
                }
                else if (fish_type_string == "static")
                {
                    fishType = FishType.Static;
                }
                else if (fish_type_string == "crawl")
                {
                    fishType        = FishType.Crawl;
                    minimumVelocity = 0f;
                }
                else if (fish_type_string == "front_crawl")
                {
                    fishType        = FishType.Crawl;
                    zPosition       = 3f;
                    minimumVelocity = 0f;
                }
                else if (fish_type_string == "float")
                {
                    fishType = FishType.Float;
                }
            }
            if (aquarium_fish_split.Length > 2)
            {
                string[] array = aquarium_fish_split[2].Split(' ');
                idleAnimation = new List <int>();
                string[] array2 = array;
                foreach (string frame4 in array2)
                {
                    idleAnimation.Add(int.Parse(frame4));
                }
                SetAnimation(idleAnimation);
            }
            if (aquarium_fish_split.Length > 3)
            {
                string   animation_string3 = aquarium_fish_split[3];
                string[] animation_split3  = animation_string3.Split(' ');
                dartStartAnimation = new List <int>();
                if (animation_string3 != "")
                {
                    string[] array2 = animation_split3;
                    foreach (string frame3 in array2)
                    {
                        dartStartAnimation.Add(int.Parse(frame3));
                    }
                }
            }
            if (aquarium_fish_split.Length > 4)
            {
                string   animation_string2 = aquarium_fish_split[4];
                string[] animation_split2  = animation_string2.Split(' ');
                dartHoldAnimation = new List <int>();
                if (animation_string2 != "")
                {
                    string[] array2 = animation_split2;
                    foreach (string frame2 in array2)
                    {
                        dartHoldAnimation.Add(int.Parse(frame2));
                    }
                }
            }
            if (aquarium_fish_split.Length > 5)
            {
                string   animation_string = aquarium_fish_split[5];
                string[] animation_split  = animation_string.Split(' ');
                dartEndAnimation = new List <int>();
                if (animation_string != "")
                {
                    string[] array2 = animation_split;
                    foreach (string frame in array2)
                    {
                        dartEndAnimation.Add(int.Parse(frame));
                    }
                }
            }
            Rectangle tank_bounds_local = _tank.GetTankBounds();

            tank_bounds_local.X = 0;
            tank_bounds_local.Y = 0;
            position            = Vector2.Zero;
            position            = Utility.getRandomPositionInThisRectangle(tank_bounds_local, Game1.random);
            nextSwim            = Utility.RandomFloat(0.1f, 10f);
            nextBubble          = Utility.RandomFloat(0.1f, 10f);
            facingLeft          = (Game1.random.Next(2) == 1);
            if (facingLeft)
            {
                velocity = new Vector2(-1f, 0f);
            }
            else
            {
                velocity = new Vector2(1f, 0f);
            }
            velocity *= minimumVelocity;
            if (fishType == FishType.Ground || fishType == FishType.Crawl || fishType == FishType.Static)
            {
                position.Y = 0f;
            }
            ConstrainToTank();
        }