/// <summary>
        /// 音声認識システムの初期化。各種コールバック処理もここ
        /// </summary>
        public void Init(IVoiceReciever callerReciever)
        {
            reciever = callerReciever;

            busy = false;
            Boolean recognizeHit = false;

            this.RecognizerRule = new SpeechLib.SpInProcRecoContext();
            foreach (SpObjectToken recoperson in this.RecognizerRule.Recognizer.GetRecognizers()) //'Go through the SR enumeration
            {
                string language = recoperson.GetAttribute("Language");
                if (language == "411") // 411=日本語
                {
                    this.RecognizerRule.Recognizer.Recognizer = recoperson;
                    recognizeHit = true;
                    break;
                }
            }
            if (!recognizeHit)
            {
                System.Windows.Forms.MessageBox.Show("日本語認識が利用できません", "マイク初期化エラー");
            }

            this.RecognizerRule.Recognizer.AudioInput = GetAudioInput();

            this.RecognizerRule.Hypothesis +=
                delegate(int streamNumber, object streamPosition, SpeechLib.ISpeechRecoResult result)
            {
            };

            this.RecognizerRule.Recognition +=
                delegate(int streamNumber, object streamPosition, SpeechLib.SpeechRecognitionType srt, SpeechLib.ISpeechRecoResult isrr)
            {
                if (busy)
                {
                    return;
                }

                busy = true;
                string text = isrr.PhraseInfo.GetText(0, -1, true);
                reciever.ReuqestByVoice(text);
                busy = false;
            };

            this.RecognizerRule.StartStream +=
                delegate(int streamNumber, object streamPosition)
            {
            };

            this.RecognizerRule.FalseRecognition +=
                delegate(int streamNumber, object streamPosition, SpeechLib.ISpeechRecoResult isrr)
            {
            };
        }
Esempio n. 2
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        /// <summary>
        ///     This function will create the main SpInProcRecoContext object
        ///     and other required objects like Grammar and rules.
        ///     In this sample, we are building grammar dynamically since
        ///     listbox content can change from time to time.
        ///     If your grammar is static, you can write your grammar file
        ///     and ask SAPI to load it during run time. This can reduce the
        ///     complexity of your code.
        /// </summary>
        private void InitializeSpeech()
        {
            Debug.WriteLine("Initializing SAPI objects...");

            try
            {
                // First of all, let's create the main reco context object.
                // In this sample, we are using inproc reco context. Shared reco
                // context is also available. Please see the document to decide
                // which is best for your application.
                objRecoContext = new SpeechLib.SpInProcRecoContext();

                SpeechLib.SpObjectTokenCategory objAudioTokenCategory = new SpeechLib.SpObjectTokenCategory();
                objAudioTokenCategory.SetId(SpeechLib.SpeechStringConstants.SpeechCategoryAudioIn, false);

                SpeechLib.SpObjectToken objAudioToken = new SpeechLib.SpObjectToken();
                objAudioToken.SetId(objAudioTokenCategory.Default, SpeechLib.SpeechStringConstants.SpeechCategoryAudioIn, false);

                objRecoContext.Recognizer.AudioInput = objAudioToken;

                // Then, let's set up the event handler. We only care about
                // Hypothesis and Recognition events in this sample.
                //objRecoContext.Hypothesis += new _ISpeechRecoContextEvents_HypothesisEventHandler(RecoContext_Hypothesis);

                objRecoContext.Recognition += new _ISpeechRecoContextEvents_RecognitionEventHandler(RecoContext_Recognition);

                // Now let's build the grammar.
                // The top level rule consists of two parts: "select <items>".
                // So we first add a word transition for the "select" part, then
                // a rule transition for the "<items>" part, which is dynamically
                // built as items are added or removed from the listbox.
                grammar       = objRecoContext.CreateGrammar(grammarId);
                ruleTopLevel  = grammar.Rules.Add("TopLevelRule", SpeechRuleAttributes.SRATopLevel | SpeechRuleAttributes.SRADynamic, 1);
                ruleCommand   = grammar.Rules.Add("CommandRule", SpeechRuleAttributes.SRADynamic, 2);
                ruleNumbers   = grammar.Rules.Add("NumberRule", SpeechRuleAttributes.SRADynamic, 3);
                ruleListItems = grammar.Rules.Add("ListItemsRule", SpeechRuleAttributes.SRADynamic, 4);

                //Prepare states
                SpeechLib.ISpeechGrammarRuleState stateAfterPre;
                SpeechLib.ISpeechGrammarRuleState stateAfterCommand;
                SpeechLib.ISpeechGrammarRuleState stateAfterNumber;
                stateAfterPre     = ruleTopLevel.AddState();
                stateAfterCommand = ruleTopLevel.AddState();
                stateAfterNumber  = ruleTopLevel.AddState();

                //Add keywords: add,set,delete
                object PropValue = "";
                ruleTopLevel.InitialState.AddWordTransition(stateAfterPre, PreCommandString, null, SpeechGrammarWordType.SGLexicalNoSpecialChars, "", 0, ref PropValue, 1.0F);

                String word;
                PropValue = "";
                word      = "Add";
                ruleCommand.InitialState.AddWordTransition(null, word, "", SpeechGrammarWordType.SGLexicalNoSpecialChars, word, 0, ref PropValue, 1f);

                word = "Set";
                ruleCommand.InitialState.AddWordTransition(null, word, "", SpeechGrammarWordType.SGLexicalNoSpecialChars, word, 1, ref PropValue, 1f);

                word = "Remove";
                ruleCommand.InitialState.AddWordTransition(null, word, "", SpeechGrammarWordType.SGLexicalNoSpecialChars, word, 2, ref PropValue, 1f);

                stateAfterPre.AddRuleTransition(stateAfterCommand, ruleCommand, "", 1, ref PropValue, 1F);

                PropValue = "";
                for (int x = 0; x <= 100; x++)
                {
                    word = Convert.ToString(x);

                    // Note: if the same word is added more than once to the same
                    // rule state, SAPI will return error. In this sample, we
                    // don't allow identical items in the list box so no need for
                    // the checking, otherwise special checking for identical words
                    // would have to be done here.
                    ruleNumbers.InitialState.AddWordTransition(null, word, "", SpeechGrammarWordType.SGLexicalNoSpecialChars, word, x, ref PropValue, 1F);
                }

                stateAfterCommand.AddRuleTransition(stateAfterNumber, ruleNumbers, "", 2, ref PropValue, 1.0F);

                PropValue = "";
                stateAfterNumber.AddRuleTransition(null, ruleListItems, "", 3, ref PropValue, 1.0F);

                // Now add existing list items to the ruleListItems
                RebuildGrammar();

                // Now we can activate the top level rule. In this sample, only
                // the top level rule needs to activated. The ListItemsRule is
                // referenced by the top level rule.
                grammar.CmdSetRuleState("TopLevelRule", SpeechRuleState.SGDSActive);
                speechInitialized = true;
            }
            catch (Exception e)
            {
                System.Windows.Forms.MessageBox.Show(
                    "Exception caught when initializing SAPI."
                    + " This application may not run correctly.\r\n\r\n"
                    + e.ToString(),
                    "Error");

                throw;
            }
        }
Esempio n. 3
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 public HmfListeningAssist()
 {
     this.recognize_rule = new SpeechLib.SpInProcRecoContext();
 }
Esempio n. 4
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        private void initRecognizer()
        {
            mRecognizerRule = new SpeechLib.SpInProcRecoContext();
            bool hit = false;

            foreach (SpObjectToken recoPerson in mRecognizerRule.Recognizer.GetRecognizers())
            {
                if (recoPerson.GetAttribute("Language") == "411")
                {
                    mRecognizerRule.Recognizer.Recognizer = recoPerson;
                    hit = true;
                    break;
                }
            }
            if (!hit)
            {
                MessageBox.Show("日本語認識が利用できません");
                Application.Exit();
            }

            mRecognizerRule.Recognizer.AudioInput = createMicrofon();

            if (mRecognizerRule.Recognizer.AudioInput == null)
            {
                MessageBox.Show("マイク初期化エラー");
                Application.Exit();
            }

            mRecognizerRule.Hypothesis +=
                delegate(int streamNumber, object streamPosition, SpeechLib.ISpeechRecoResult result)
            {
                string strText = result.PhraseInfo.GetText();
                textBox1.Text = strText;
            };
            mRecognizerRule.Recognition +=
                delegate(int streamNumber, object streamPosition, SpeechLib.SpeechRecognitionType srt, SpeechLib.ISpeechRecoResult isrr)
            {
                SpeechEngineConfidence confidence = isrr.PhraseInfo.Rule.Confidence;
                switch (confidence)
                {
                case SpeechEngineConfidence.SECHighConfidence:
                    label3.Text = "Confidence is High";
                    break;

                case SpeechEngineConfidence.SECNormalConfidence:
                    label3.Text = "Confidence is Normal";
                    break;

                case SpeechEngineConfidence.SECLowConfidence:
                    label3.Text   = "Confidence is Low";
                    textBox2.Text = "信頼性が低すぎます";
                    return;
                }
                string strText = isrr.PhraseInfo.GetText();
                //isrr.PhraseInfo.
                label4.Text = isrr.RecoContext.Voice.Volume.ToString();
                if (strText == "えんいー")
                {
                    Application.Exit();
                }

                if (itunes != null)
                {
                    switch (strText)
                    {
                    case "あいちゅーんず.つぎのきょく":
                    case "あいちゅーんず.つぎ":
                        itunes.NextTrack();
                        break;

                    case "あいちゅーんず.まえのきょく":
                    case "あいちゅーんず.まえ":
                        itunes.PreviousTrack();
                        break;

                    case "あいちゅーんず.いちじていし":
                        itunes.Pause();
                        break;

                    case "あいちゅーんず.ていし":
                        itunes.Stop();
                        break;

                    case "あいちゅーんず.さいせい":
                        itunes.Play();
                        break;

                    case "あいちゅーんず.しね":
                        itunes.Quit();
                        unhockiTunes();
                        break;

                    case "あいちゅーんず.しずかに":
                        itunes.SoundVolume = 50;
                        break;

                    case "あいちゅーんず.おおきく":
                        itunes.SoundVolume = 100;
                        break;

                    case "あいちゅーんず.らんだむ":
                        itunes.CurrentPlaylist.Shuffle = !itunes.CurrentPlaylist.Shuffle;
                        break;
                    }
                }
                else
                {
                    if (strText == "あいちゅーんず.おきろ")
                    {
                        initiTunes();
                    }
                }
                textBox2.Text = strText;
            };
            mRecognizerRule.StartStream +=
                delegate(int streamNumber, object streamPosition)
            {
                textBox1.Text = textBox2.Text = "";
            };
            mRecognizerRule.FalseRecognition +=
                delegate(int streamNumber, object streamPosition, SpeechLib.ISpeechRecoResult isrr)
            {
                textBox1.Text = textBox2.Text = label3.Text = "--Error!--";
            };

            mRecognizerGrammarRule = mRecognizerRule.CreateGrammar();
            mRecognizerGrammarRule.Reset();
            mRecognizerGrammarRuleGrammarRule = mRecognizerGrammarRule.Rules.Add("TopLevelRule", SpeechRuleAttributes.SRATopLevel | SpeechRuleAttributes.SRADynamic);

            mRecognizerGrammarRuleGrammarRule.InitialState.AddWordTransition(null, "あいちゅーんず.おきろ");
            mRecognizerGrammarRuleGrammarRule.InitialState.AddWordTransition(null, "あいちゅーんず.つぎのきょく");
            mRecognizerGrammarRuleGrammarRule.InitialState.AddWordTransition(null, "あいちゅーんず.まえのきょく");
            mRecognizerGrammarRuleGrammarRule.InitialState.AddWordTransition(null, "あいちゅーんず.つぎ");
            mRecognizerGrammarRuleGrammarRule.InitialState.AddWordTransition(null, "あいちゅーんず.まえ");
            mRecognizerGrammarRuleGrammarRule.InitialState.AddWordTransition(null, "あいちゅーんず.いちじていし");
            mRecognizerGrammarRuleGrammarRule.InitialState.AddWordTransition(null, "あいちゅーんず.ていし");
            mRecognizerGrammarRuleGrammarRule.InitialState.AddWordTransition(null, "あいちゅーんず.さいせい");
            mRecognizerGrammarRuleGrammarRule.InitialState.AddWordTransition(null, "あいちゅーんず.しね");
            mRecognizerGrammarRuleGrammarRule.InitialState.AddWordTransition(null, "あいちゅーんず.しずかに");
            mRecognizerGrammarRuleGrammarRule.InitialState.AddWordTransition(null, "あいちゅーんず.おおきく");
            mRecognizerGrammarRuleGrammarRule.InitialState.AddWordTransition(null, "あいちゅーんず.らんだむ");
            // mRecognizerGrammarRuleGrammarRule.InitialState.AddWordTransition(null, "えんいー");

            mRecognizerGrammarRule.Rules.Commit();
            mRecognizerGrammarRule.CmdSetRuleState("TopLevelRule", SpeechRuleState.SGDSActive);
        }
        /// <summary>
        ///     This function will create the main SpInProcRecoContext object 
        ///     and other required objects like Grammar and rules. 
        ///     In this sample, we are building grammar dynamically since 
        ///     listbox content can change from time to time.
        ///     If your grammar is static, you can write your grammar file 
        ///     and ask SAPI to load it during run time. This can reduce the 
        ///     complexity of your code.
        /// </summary>
        private void InitializeSpeech()
        {
            Debug.WriteLine("Initializing SAPI objects...");

            try
            {
                // First of all, let's create the main reco context object.
                // In this sample, we are using inproc reco context. Shared reco
                // context is also available. Please see the document to decide
                // which is best for your application.
                objRecoContext = new SpeechLib.SpInProcRecoContext();

                SpeechLib.SpObjectTokenCategory objAudioTokenCategory = new SpeechLib.SpObjectTokenCategory();
                objAudioTokenCategory.SetId(SpeechLib.SpeechStringConstants.SpeechCategoryAudioIn, false);

                SpeechLib.SpObjectToken objAudioToken = new SpeechLib.SpObjectToken();
                objAudioToken.SetId(objAudioTokenCategory.Default, SpeechLib.SpeechStringConstants.SpeechCategoryAudioIn, false);

                objRecoContext.Recognizer.AudioInput = objAudioToken;

                // Then, let's set up the event handler. We only care about
                // Hypothesis and Recognition events in this sample.
                objRecoContext.Hypothesis += new
                    _ISpeechRecoContextEvents_HypothesisEventHandler(
                    RecoContext_Hypothesis);

                objRecoContext.Recognition += new
                    _ISpeechRecoContextEvents_RecognitionEventHandler(
                    RecoContext_Recognition);

                // Now let's build the grammar.
                // The top level rule consists of two parts: "select <items>".
                // So we first add a word transition for the "select" part, then
                // a rule transition for the "<items>" part, which is dynamically
                // built as items are added or removed from the listbox.
                grammar = objRecoContext.CreateGrammar(grammarId);
                ruleTopLevel = grammar.Rules.Add("TopLevelRule",
                    SpeechRuleAttributes.SRATopLevel | SpeechRuleAttributes.SRADynamic, 1);
                ruleListItems = grammar.Rules.Add("ListItemsRule",
                    SpeechRuleAttributes.SRADynamic, 2);

                SpeechLib.ISpeechGrammarRuleState   stateAfterSelect;
                stateAfterSelect = ruleTopLevel.AddState();

                object      PropValue = "";
                ruleTopLevel.InitialState.AddWordTransition(stateAfterSelect,
                    PreCommandString, " ", SpeechGrammarWordType.SGLexical,
                    "", 0, ref PropValue, 1.0F );

                PropValue = "";
                stateAfterSelect.AddRuleTransition(null, ruleListItems, "",
                    1, ref PropValue, 1.0F);

                // Now add existing list items to the ruleListItems
                RebuildGrammar();

                // Now we can activate the top level rule. In this sample, only
                // the top level rule needs to activated. The ListItemsRule is
                // referenced by the top level rule.
                grammar.CmdSetRuleState("TopLevelRule", SpeechRuleState.SGDSActive);
                speechInitialized = true;
            }
            catch(Exception e)
            {
                System.Windows.Forms.MessageBox.Show(
                    "Exception caught when initializing SAPI."
                    + " This application may not run correctly.\r\n\r\n"
                    + e.ToString(),
                    "Error");

                throw;
            }
        }
Esempio n. 6
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        /// <summary>
        ///     This function will create the main SpInProcRecoContext object
        ///     and other required objects like Grammar and rules.
        ///     In this sample, we are building grammar dynamically since
        ///     listbox content can change from time to time.
        ///     If your grammar is static, you can write your grammar file
        ///     and ask SAPI to load it during run time. This can reduce the
        ///     complexity of your code.
        /// </summary>
        private void InitializeSpeech()
        {
            Debug.WriteLine("Initializing SAPI objects...");

            try
            {
                // First of all, let's create the main reco context object.
                // In this sample, we are using inproc reco context. Shared reco
                // context is also available. Please see the document to decide
                // which is best for your application.
                objRecoContext = new SpeechLib.SpInProcRecoContext();

                SpeechLib.SpObjectTokenCategory objAudioTokenCategory = new SpeechLib.SpObjectTokenCategory();
                objAudioTokenCategory.SetId(SpeechLib.SpeechStringConstants.SpeechCategoryAudioIn, false);

                SpeechLib.SpObjectToken objAudioToken = new SpeechLib.SpObjectToken();
                objAudioToken.SetId(objAudioTokenCategory.Default, SpeechLib.SpeechStringConstants.SpeechCategoryAudioIn, false);

                objRecoContext.Recognizer.AudioInput = objAudioToken;

                // Then, let's set up the event handler. We only care about
                // Hypothesis and Recognition events in this sample.
                objRecoContext.Hypothesis += new
                                             _ISpeechRecoContextEvents_HypothesisEventHandler(
                    RecoContext_Hypothesis);

                objRecoContext.Recognition += new
                                              _ISpeechRecoContextEvents_RecognitionEventHandler(
                    RecoContext_Recognition);

                // Now let's build the grammar.
                // The top level rule consists of two parts: "select <items>".
                // So we first add a word transition for the "select" part, then
                // a rule transition for the "<items>" part, which is dynamically
                // built as items are added or removed from the listbox.
                grammar      = objRecoContext.CreateGrammar(grammarId);
                ruleTopLevel = grammar.Rules.Add("TopLevelRule",
                                                 SpeechRuleAttributes.SRATopLevel | SpeechRuleAttributes.SRADynamic, 1);
                ruleListItems = grammar.Rules.Add("ListItemsRule",
                                                  SpeechRuleAttributes.SRADynamic, 2);

                SpeechLib.ISpeechGrammarRuleState stateAfterSelect;
                stateAfterSelect = ruleTopLevel.AddState();

                object PropValue = "";
                ruleTopLevel.InitialState.AddWordTransition(stateAfterSelect,
                                                            PreCommandString, " ", SpeechGrammarWordType.SGLexical,
                                                            "", 0, ref PropValue, 1.0F);

                PropValue = "";
                stateAfterSelect.AddRuleTransition(null, ruleListItems, "",
                                                   1, ref PropValue, 1.0F);

                // Now add existing list items to the ruleListItems
                RebuildGrammar();

                // Now we can activate the top level rule. In this sample, only
                // the top level rule needs to activated. The ListItemsRule is
                // referenced by the top level rule.
                grammar.CmdSetRuleState("TopLevelRule", SpeechRuleState.SGDSActive);
                speechInitialized = true;
            }
            catch (Exception e)
            {
                System.Windows.Forms.MessageBox.Show(
                    "Exception caught when initializing SAPI."
                    + " This application may not run correctly.\r\n\r\n"
                    + e.ToString(),
                    "Error");

                throw;
            }
        }
Esempio n. 7
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        /// <summary>
        /// constructor
        /// </summary>
        public HmfHearingAssist()
        {
            //ルール認識 音声認識オブジェクトの生成
            this.RecognizerRule = new SpeechLib.SpInProcRecoContext();
            this.RecognizerDictation = new SpeechLib.SpInProcRecoContext();
            //マイクから拾ってね。
            this.RecognizerRule.Recognizer.AudioInput = CreateMicrofon();
            this.RecognizerDictation.Recognizer.AudioInput = CreateMicrofon();

            //イベント設定(中継)

            //認識途中のデフォルト処理
            this.RecognizerRule.Hypothesis +=
                delegate(int streamNumber, object streamPosition, SpeechLib.ISpeechRecoResult result)
                { this.Hypothesis(streamNumber, streamPosition, result); };

            //認識完了時のデフォルト処理
            this.RecognizerRule.Recognition +=
                delegate(int streamNumber, object streamPosition, SpeechLib.SpeechRecognitionType srt, SpeechLib.ISpeechRecoResult isrr)
                {
                    //ここでDictationでマッチした語を見て、 必ず入っていなければいけない文字列がなければ握りつぶす.
                    if (this.MustMatchString.Length >= 1
                         && this.DictationString.IndexOf(this.MustMatchString) <= -1
                       )
                    {//握りつぶす.
                        this.FalseRecognition(streamNumber, streamPosition, isrr);
                        return;
                    }
                    this.Recognition(streamNumber, streamPosition, srt, isrr);
                };
            //ストリーム開始時のデフォルト処理
            this.RecognizerRule.StartStream +=
                delegate(int streamNumber, object streamPosition)
                {
                    this.DictationString = ""; //開始時に前回マッチした文字列を消す.
                    this.StartStream(streamNumber, streamPosition);
                };
            //認識失敗時のデフォルト処理
            this.RecognizerRule.FalseRecognition +=
                delegate(int streamNumber, object streamPosition, SpeechLib.ISpeechRecoResult isrr)
                { this.FalseRecognition(streamNumber, streamPosition, isrr); };
            //ストリーム終了時のデフォルト処理
            this.RecognizerRule.EndStream +=
                delegate(int streamNumber, object streamPosition, bool streamReleased)
                { this.EndStream(streamNumber, streamPosition, streamReleased); };

            //Dictationでマッチした文字列. RuleよりDictationの方がマッチ順は早いらしい。
            this.RecognizerDictation.Recognition +=
                delegate(int streamNumber, object streamPosition, SpeechLib.SpeechRecognitionType srt, SpeechLib.ISpeechRecoResult isrr)
                {
                    //マッチした文字列の記録
                    this.DictationString = isrr.PhraseInfo.GetText(0, -1, true);
                    //コールバック用のデリゲートを呼ぶ.(これくらいあってもいいかな)
                    this.DictationRecognition(streamNumber, streamPosition, srt, isrr);
                };

            //言語モデルの作成
            this.RecognizerGrammarRule = this.RecognizerRule.CreateGrammar(0);
            this.RecognizerGrammarDictation = this.RecognizerDictation.CreateGrammar(0);

            //言語モデルのルールのトップレベルを作成する.
            this.RecognizerGrammarRuleGrammarRule = this.RecognizerGrammarRule.Rules.Add("TopLevelRule", SpeechRuleAttributes.SRATopLevel | SpeechRuleAttributes.SRADynamic);
            //文字列の追加.
            this.RecognizerGrammarRuleGrammarRule.InitialState.AddWordTransition(null, "検索");
            this.RecognizerGrammarRuleGrammarRule.InitialState.AddWordTransition(null, "予定");
            this.RecognizerGrammarRuleGrammarRule.InitialState.AddWordTransition(null, "認識");
            this.RecognizerGrammarRuleGrammarRule.InitialState.AddWordTransition(null, "メモ");
            this.RecognizerGrammarRuleGrammarRule.InitialState.AddWordTransition(null, "認証");

            //ルールを反映させる。
            this.RecognizerGrammarRule.Rules.Commit();
            this.RecognizerGrammarRule.CmdSetRuleState("TopLevelRule", SpeechRuleState.SGDSActive);
            this.RecognizerGrammarDictation.DictationSetState(SpeechRuleState.SGDSInactive);
        }