/// <summary> /// Checks if two objects are equal. /// </summary> /// <param name="obj">The object to check against.</param> /// <returns>Returns true if they are equal, otherwise false.</returns> public override bool Equals(object obj) { ArbiterKey other = (ArbiterKey)obj; return(other.body1.Equals(body1) && other.body2.Equals(body2) || other.body1.Equals(body2) && other.body2.Equals(body1)); }
internal void Add(ArbiterKey key, Arbiter arbiter) { keysSortedList.Add(key); dictionaryKeys.Add(key, arbiter); }
/// <summary> /// Initializes a new instance of the ArbiterMap class. /// </summary> public ArbiterMap() { lookUpKey = new ArbiterKey(null, null); }