Esempio n. 1
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 /// <summary>
 ///
 /// </summary>
 /// <param name="mesh"></param>
 /// <param name="start"></param>
 /// <param name="setUnrolledPosition"></param>
 /// <param name="getUnrollFactor"></param>
 public static void Unroll(HeMesh3d mesh, HeMesh3d.Face start, Action <HeMesh3d.Vertex, Vector3d> setUnrolledPosition, Func <HeMesh3d.Halfedge, double> getUnrollFactor = null)
 {
     Unroll(mesh, start, _getPosition, setUnrolledPosition, getUnrollFactor);
 }
Esempio n. 2
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 /// <summary>
 ///
 /// </summary>
 /// <param name="mesh"></param>
 /// <param name="start"></param>
 public static void DetachFaceCycles(HeMesh3d mesh, HeMesh3d.Face start)
 {
     DetachFaceCycles(mesh, start, Set);
 }