public void Dispose() { _textureInfos = null; _atlasTexture.Dispose(); _atlasTexture = null; }
public override void Dispose() { _activeTexture.Dispose(); _activeTexture = null; base.Dispose(); }
public void Dispose() { _textureInfos = null; _atlasTexture.Dispose(); _atlasTexture = null; }
public override void Dispose() { _activeTexture.Dispose(); _activeTexture = null; base.Dispose(); }