public static Dictionary <string, object> SplitByDistanceFromPoint(Polygon2d polyOutline, double distance = 10, int dir = 0, double space = 0)
        {
            if (polyOutline == null || polyOutline.Points == null || polyOutline.Points.Count == 0)
            {
                return(null);
            }
            if (space == 0)
            {
                space = BuildLayout.SPACING2;
            }
            double         extents     = 5000;
            int            threshValue = 50;
            List <Point2d> polyOrig    = polyOutline.Points;
            List <Point2d> poly        = new List <Point2d>();

            if (polyOrig.Count > threshValue)
            {
                poly = polyOrig;
            }
            else
            {
                poly = PolygonUtility.SmoothPolygon(polyOrig, space);
            }

            if (poly == null || poly.Count == 0)
            {
                return(null);
            }
            int     lowInd    = PointUtility.LowestPointFromList(poly);
            Point2d lowPt     = poly[lowInd];
            Line2d  splitLine = new Line2d(lowPt, extents, dir);

            if (dir == 0)
            {
                splitLine = LineUtility.Move(splitLine, 0, 1 * distance);
            }
            else
            {
                splitLine = LineUtility.Move(splitLine, 1 * distance, 0);
            }

            Dictionary <string, object> intersectionReturn = MakeIntersections(poly, splitLine, space);
            List <Point2d>   intersectedPoints             = (List <Point2d>)intersectionReturn["IntersectedPoints"];
            List <Polygon2d> splittedPoly = (List <Polygon2d>)intersectionReturn["PolyAfterSplit"];
            List <Point2d>   ptA          = (List <Point2d>)intersectionReturn["PointASide"];
            List <Point2d>   ptB          = (List <Point2d>)intersectionReturn["PointBSide"];

            return(new Dictionary <string, object>
            {
                { "PolyAfterSplit", (splittedPoly) },
                { "SplitLine", (splitLine) },
                { "IntersectedPoints", (intersectedPoints) },
                { "PointASide", (ptA) },
                { "PointBSide", (ptB) }
            });
        }
        //joins two collinear lines to make one line
        public static Line2d JoinCollinearLines(Line2d lineA, Line2d lineB)
        {
            List <Point2d> allPoints = new List <Point2d>();

            allPoints.Add(lineA.StartPoint);
            allPoints.Add(lineA.EndPoint);
            allPoints.Add(lineB.StartPoint);
            allPoints.Add(lineB.EndPoint);
            int    p          = PointUtility.LowestPointFromList(allPoints);
            int    q          = PointUtility.HighestPointFromList(allPoints);
            Line2d lineJoined = new Line2d(allPoints[p], allPoints[q]);

            return(lineJoined);
        }
Esempio n. 3
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        internal static Dictionary <string, object> FindOuterLinesAndOffsets(Polygon2d poly, double patientRoomDepth = 16, double extension = 8000, double recompute = 5)
        {
            if (!ValidateObject.CheckPoly(poly))
            {
                return(null);
            }
            Polygon2d      polyReg = new Polygon2d(poly.Points);
            List <Line2d>  hLines = new List <Line2d>();
            List <Line2d>  vLines = new List <Line2d>();
            List <Point2d> hMidPt = new List <Point2d>();
            List <Point2d> vMidPt = new List <Point2d>();
            List <Line2d>  nonOrthoLines = new List <Line2d>();
            int            countOrtho = 0, countNonOrtho = 0;

            for (int i = 0; i < polyReg.Points.Count; i++)
            {
                int a = i, b = i + 1;
                if (i == polyReg.Points.Count - 1)
                {
                    b = 0;
                }
                Line2d line     = new Line2d(polyReg.Points[a], polyReg.Points[b]);
                int    lineType = ValidateObject.CheckLineOrient(line);
                if (lineType > -1)
                {
                    if (lineType == 0)
                    {
                        Line2d extendedLine = LineUtility.ExtendLine(line, extension);
                        hLines.Add(extendedLine);
                        hMidPt.Add(LineUtility.LineMidPoint(line));
                    }
                    if (lineType == 1)
                    {
                        Line2d extendedLine = LineUtility.ExtendLine(line, extension);
                        vLines.Add(extendedLine);
                        vMidPt.Add(LineUtility.LineMidPoint(line));
                    }
                    countOrtho += 1;
                }
                else
                {
                    countNonOrtho += 1;
                    nonOrthoLines.Add(line);
                }
            }
            List <Line2d> selectedHLines = new List <Line2d>();
            List <Line2d> selectedVLines = new List <Line2d>();
            int           hIndLow        = CodeToBeTested.ReturnLowestPointFromList(hMidPt);
            int           hIndHigh       = CodeToBeTested.ReturnHighestPointFromList(hMidPt);
            int           vIndLow        = PointUtility.LowestPointFromList(vMidPt);
            int           vIndHigh       = PointUtility.HighestPointFromList(vMidPt);

            if (hIndLow > -1)
            {
                selectedHLines.Add(hLines[hIndLow]);
            }
            if (hIndHigh > -1)
            {
                selectedHLines.Add(hLines[hIndHigh]);
            }
            if (vIndLow > -1)
            {
                selectedVLines.Add(vLines[vIndLow]);
            }
            if (vIndHigh > -1)
            {
                selectedVLines.Add(vLines[vIndHigh]);
            }

            List <Line2d> allSplitLines = new List <Line2d>();

            allSplitLines.AddRange(selectedHLines);
            allSplitLines.AddRange(selectedVLines);
            List <double> splitLineLength = new List <double>();

            for (int i = 0; i < allSplitLines.Count; i++)
            {
                splitLineLength.Add(allSplitLines[i].Length);
            }
            List <int> sortedIndices = BasicUtility.Quicksort(splitLineLength);

            if (sortedIndices != null)
            {
                sortedIndices.Reverse();
            }

            List <Line2d>  offsetLines   = new List <Line2d>();
            List <Point2d> midPtsOffsets = new List <Point2d>();

            for (int i = 0; i < allSplitLines.Count; i++)
            {
                offsetLines.Add(LineUtility.Offset(allSplitLines[i], patientRoomDepth));
                midPtsOffsets.Add(LineUtility.NudgeLineMidPt(allSplitLines[i], poly, patientRoomDepth));
            }

            List <Line2d> offsetSortedLines = new List <Line2d>();

            for (int i = 0; i < offsetLines.Count; i++)
            {
                offsetSortedLines.Add(offsetLines[sortedIndices[i]]);
            }
            return(new Dictionary <string, object>
            {
                { "SplittableLines", (allSplitLines) },
                { "OffsetLines", (offsetSortedLines) },
                { "SortedIndices", (sortedIndices) },
                { "OffsetMidPts", (midPtsOffsets) },
                { "NonOrthoLines", (nonOrthoLines) }
            });
        }