public WinModel(ShipData data) { WinSound = data.LandSuccessSound; WinMessage = data.WinMessage; WinTimeOnPlatform = data.WinTimeOnPlatform; ValidTimeOnPlatform = 0.0f; LandingWinAngleMin = data.LandingWinAngleMin; LandingWinAngleMax = data.LandingWinAngleMax; }
public CrashModel(ShipData data) { CrashMessage = data.CrashMessage; LandingCrashSpeed = data.LandingCrashSpeed; CrashAngleMin = data.CrashAngleMin; CrashAngleMax = data.CrashAngleMax; RandomForceMINX = data.RandomForceMinX; RandomForceMAXX = data.RandomForceMaxX; RandomForceMINY = data.RandomForceMinY; RandomForceMAXY = data.RandomForceMaxY; RandomTorqueForceMIN = data.RandomTorqueForceMIN; RandomTorqueForceMAX = data.RandomTorqueForceMAX; CrashSound = data.CrashSound; }
public ForceModel(ShipData data) { ThrusterSound = data.ThrusterSound; ForceRate = data.ForceRate; TorqueRate = data.TorqueRate; }