Esempio n. 1
0
        void TestBombCollision()
        {
            if (TheMan.Died)
            {
                NumberOfMen--;
                if (NumberOfMen == 0)
                {
                    TheHighScore.Write(TheScore.Count);
                    TheScore.GameOver = true;
                    GameGoing         = false;
                }
                else
                {
                    TheMan.Reset();
                    ResetAllBombCounters();
                }
            }

            if (TheMan.BeenHit == true)
            {
                return;
            }

            for (int i = 0; i < kNumberOfRows; i++)
            {
                TheInvaders = InvaderRows[i];
                for (int j = 0; j < TheInvaders.Invaders.Length; j++)
                {
                    for (int k = 0; k < kNumberOfShields; k++)
                    {
                        bool bulletHole = false;
                        if (Shields[k].TestCollision(TheInvaders.Invaders[j].GetBombBounds(), true, out bulletHole))
                        {
                            TheInvaders.Invaders[j].ResetBombPosition();
                            Invalidate(Shields[k].GetBounds());
                        }


                        if (Shields[k].TestCollision(TheBullet.GetBounds(), false, out bulletHole))
                        {
                            ActiveBullet = false;
                            Invalidate(Shields[k].GetBounds());
                            TheBullet.Reset();
                        }
                    }

                    if (TheInvaders.Invaders[j].IsBombColliding(TheMan.GetBounds()))
                    {
                        TheMan.BeenHit = true;
                        PlaySoundInThread("2.wav", 1);
                    }
                }
            }
        }