Esempio n. 1
0
        protected override void UI(int id)
        {
            if (GUILayout.Button("Update"))
            {
                HardwareInfo.Get();
            }

            GUILayout.Space(5);

            ScrollPosition = GUILayout.BeginScrollView(ScrollPosition, false, true);

            GUILayout.BeginVertical();

            GUILayoutExtensions.LabelWithSpace("Device Type: " + HardwareInfo.deviceType, -8);
            GUILayoutExtensions.LabelWithSpace("Operation System: " + HardwareInfo.operatingSystem, -8);
            GUILayoutExtensions.LabelWithSpace("Unity Version: " + HardwareInfo.unityVersion, -8);
            GUILayoutExtensions.LabelWithSpace("Graphics Device: " + HardwareInfo.graphicsDeviceName, -8);
            GUILayoutExtensions.LabelWithSpace("Graphics Device API: " + HardwareInfo.graphicsDeviceVersion, -8);
            GUILayoutExtensions.LabelWithSpace("Graphics Device ID: " + HardwareInfo.graphicsDeviceID, -8);
            GUILayoutExtensions.LabelWithSpace("Graphics Memory Size: " + HardwareInfo.graphicsMemorySize, -8);
            GUILayoutExtensions.LabelWithSpace("Supported Shader Level: " + HardwareInfo.graphicsShaderLevel, -8);

            GUILayoutExtensions.LabelWithSpace("CPU: " + HardwareInfo.processorType, -8);
            GUILayoutExtensions.LabelWithSpace("CPU Cores Count (Threads Count): " + HardwareInfo.processorCount, -8);
            GUILayoutExtensions.LabelWithSpace("CPU Current Frequency: " + HardwareInfo.processorFrequency + "Hz", -8);

            GUILayoutExtensions.LabelWithSpace("RAM: " + HardwareInfo.systemMemorySize, -8);

            GUILayoutExtensions.LabelWithSpace("Maximum Texture Size: " + HardwareInfo.maxTextureSize, -8);
            GUILayoutExtensions.LabelWithSpace("Non-Power-Of-Two Texture Support: " + HardwareInfo.npotSupport, -8);

            GUILayoutExtensions.LabelWithSpace("ComputeShaders: " + HardwareInfo.supportsComputeShaders, -8);
            GUILayoutExtensions.LabelWithSpace("RenderTextures: " + true, -8);
            GUILayoutExtensions.LabelWithSpace("3DTextures: " + HardwareInfo.supports3DTextures, -8);
            GUILayoutExtensions.LabelWithSpace("Graphics Multithreading: " + HardwareInfo.graphicsMultiThreaded, -8);

            DrawSupportedFormats <RenderTextureFormat>(HardwareInfo.RenderTextureFormats, "RenderTexture");
            DrawSupportedFormats <TextureFormat>(HardwareInfo.TextureFormats, "Texture");

            GUILayout.Space(10);

            GUILayout.EndVertical();

            GUILayout.EndScrollView();
        }
Esempio n. 2
0
        protected override void Awake()
        {
            base.Awake();

            HardwareInfo.Get();
        }
Esempio n. 3
0
        protected override void UI(int id)
        {
            GUILayoutExtensions.VerticalBoxed("Controls: ", GUISkin, () =>
            {
                GUILayoutExtensions.VerticalBoxed("", GUISkin, () =>
                {
                    if (GUILayout.Button("Update"))
                    {
                        HardwareInfo.Get();
                    }
                });
            });

            GUILayoutExtensions.SpacingSeparator();

            ScrollPosition = GUILayout.BeginScrollView(ScrollPosition, false, true);

            GUILayoutExtensions.VerticalBoxed("Overall summary: ", GUISkin, () =>
            {
                GUILayoutExtensions.VerticalBoxed("", GUISkin, () =>
                {
                    GUILayoutExtensions.LabelWithSpace("Device Type: " + HardwareInfo.deviceType, -8);
                    GUILayoutExtensions.LabelWithSpace("Operation System: " + HardwareInfo.operatingSystem, -8);
                    GUILayoutExtensions.LabelWithSpace("Unity Version: " + HardwareInfo.unityVersion, -8);
                    GUILayoutExtensions.LabelWithSpace("Graphics Device: " + HardwareInfo.graphicsDeviceName, -8);
                    GUILayoutExtensions.LabelWithSpace("Graphics Device API: " + HardwareInfo.graphicsDeviceVersion, -8);
                    GUILayoutExtensions.LabelWithSpace("Graphics Device ID: " + HardwareInfo.graphicsDeviceID, -8);
                    GUILayoutExtensions.LabelWithSpace("Graphics Memory Size: " + HardwareInfo.graphicsMemorySize, -8);
                    GUILayoutExtensions.LabelWithSpace("Supported Shader Level: " + HardwareInfo.graphicsShaderLevel, -8);

                    GUILayoutExtensions.LabelWithSpace("CPU: " + HardwareInfo.processorType, -8);
                    GUILayoutExtensions.LabelWithSpace("CPU Cores Count (Threads Count): " + HardwareInfo.processorCount, -8);
                    GUILayoutExtensions.LabelWithSpace("CPU Current Frequency: " + HardwareInfo.processorFrequency + "Hz", -8);

                    GUILayoutExtensions.LabelWithSpace("RAM: " + HardwareInfo.systemMemorySize, -8);

                    GUILayoutExtensions.LabelWithSpace("Maximum Texture Size: " + HardwareInfo.maxTextureSize, -8);
                    GUILayoutExtensions.LabelWithSpace("Non-Power-Of-Two Texture Support: " + HardwareInfo.npotSupport, -8);

                    GUILayoutExtensions.LabelWithSpace("RenderTextures: " + true, -8);
                    GUILayoutExtensions.LabelWithSpace("Graphics Multithreading: " + HardwareInfo.graphicsMultiThreaded, -8);

                    GUILayoutExtensions.LabelWithSpace("Supports ComputeShaders: " + HardwareInfo.supportsComputeShaders, -8);
                    GUILayoutExtensions.LabelWithSpace("Supports 3DTextures: " + HardwareInfo.supports3DTextures, -8);
                    GUILayoutExtensions.LabelWithSpace("Supports 2DArrayTextures: " + HardwareInfo.supports2DArrayTextures, -8);
                    GUILayoutExtensions.LabelWithSpace("Supports 3DRenderTextures: " + HardwareInfo.supports3DRenderTextures, -8);
                    GUILayoutExtensions.LabelWithSpace("Supports CubemapArrayTextures: " + HardwareInfo.supportsCubemapArrayTextures, -8);
                    GUILayoutExtensions.LabelWithSpace("Supports RawShadowDepthSampling: " + HardwareInfo.supportsRawShadowDepthSampling, -8);
                    GUILayoutExtensions.LabelWithSpace("Supports MotionVectors: " + HardwareInfo.supportsMotionVectors, -8);
                    GUILayoutExtensions.LabelWithSpace("Supports RenderToCubemap: " + HardwareInfo.supportsRenderToCubemap, -8);
                    GUILayoutExtensions.LabelWithSpace("Supports ImageEffects: " + HardwareInfo.supportsImageEffects, -8);
                    GUILayoutExtensions.LabelWithSpace("Supports HardwareQuadTopology: " + HardwareInfo.supportsHardwareQuadTopology, -8);
                    GUILayoutExtensions.LabelWithSpace("Supports 32bitsIndexBuffer: " + HardwareInfo.supports32bitsIndexBuffer, -8);
                    GUILayoutExtensions.LabelWithSpace("Supports SparseTextures: " + HardwareInfo.supportsSparseTextures, -8);
                    GUILayoutExtensions.LabelWithSpace("Supports AsyncCompute: " + HardwareInfo.supportsAsyncCompute, -8);
                    GUILayoutExtensions.LabelWithSpace("Supports GPUFence: " + HardwareInfo.supportsGPUFence, -8);
                    GUILayoutExtensions.LabelWithSpace("Supports AsyncGPUReadback: " + HardwareInfo.supportsAsyncGPUReadback, -8);

                    GUILayoutExtensions.SpacingSeparator();
                });
            });

            GUILayoutExtensions.SpacingSeparator();

            GUILayoutExtensions.VerticalBoxed("Render Texture support summary: ", GUISkin, () =>
            {
                GUILayoutExtensions.VerticalBoxed("", GUISkin, () =>
                {
                    DrawSupportedFormats <RenderTextureFormat>(HardwareInfo.RenderTextureFormats, "RenderTexture");

                    GUILayoutExtensions.SpacingSeparator();
                });
            });

            GUILayoutExtensions.SpacingSeparator();

            GUILayoutExtensions.VerticalBoxed("Texture support summary: ", GUISkin, () =>
            {
                GUILayoutExtensions.VerticalBoxed("", GUISkin, () =>
                {
                    DrawSupportedFormats <TextureFormat>(HardwareInfo.TextureFormats, "Texture");

                    GUILayoutExtensions.SpacingSeparator();
                });
            });

            GUILayoutExtensions.SpacingSeparator();

            GUILayout.EndScrollView();
        }