/// <summary>Создаёт новый экземпляр класса <see cref="Level"/>.</summary> /// <param name="name">The name.</param> /// <param name="game">The game.</param> public Level(string name, SourceryGame game) { _Font = game.BigFont; _AllMagic = game.AllMagic; _Buildings = new List <Building>(); LoadXmlAttributes(name); _FloatingZone = new FloatingZone(game, _Players); _Magics = new Magics("Settings/Magic.xml", game); }
/// <summary>Создаёт новый экземпляр класса <see cref="Level"/>.</summary> /// <param name="name">The name.</param> /// <param name="game">The game.</param> public Level(string name, SourceryGame game) { _Font = game.BigFont; _AllMagic = game.AllMagic; _Buildings = new List<Building>(); LoadXmlAttributes(name); _FloatingZone = new FloatingZone(game,_Players); _Magics = new Magics("Settings/Magic.xml",game); }