Esempio n. 1
0
        private static void Main()
        {
            GameMemory _gameMemory;

            _gameMemory = new GameMemory();
            _gameMemory.OnSignOnStateChange += gameMemory_OnSignOnStateChange;
            _gameMemory.OnGameTimeUpdate += gameMemory_OnGameTimeUpdate;
            _gameMemory.StartReading();
            while (true)
            {
                Thread.Sleep(1000);
            }
        }
Esempio n. 2
0
        private static void Main()
        {
            GameMemory _gameMemory;

            _gameMemory = new GameMemory();
            _gameMemory.OnSignOnStateChange += gameMemory_OnSignOnStateChange;
            _gameMemory.OnGameTimeUpdate    += gameMemory_OnGameTimeUpdate;
            _gameMemory.StartReading();
            while (true)
            {
                Thread.Sleep(1000);
            }
        }