Esempio n. 1
0
        public BeatMatchingController(BeatPatternPlayer patternPlayer)
        {
            _patternPlayer = patternPlayer;

            AcceptableBeatRadius = 130f;
        }
Esempio n. 2
0
 public RhythmEngine(Game game)
     : base(game)
 {
     _patternPlayer = new BeatPatternPlayer {BeatsPerMinute = 120};
 }