protected bool FrameExists(int frameIndex) => SongDataUtility.FrameExists(Beatmap, frameIndex);
protected bool FramesExist(int startingFrameIndex, int frameCount) => SongDataUtility.FramesExist(Beatmap, startingFrameIndex, frameCount);
//internal helper methods /// <summary> /// tiny helper method for easier readability when converting beats to frames /// </summary> protected int B2F(int beatSizeValue) => SongDataUtility.ConvertBeatsToFrames(beatSizeValue);