public void DrawArc(QRectangle Rectangle, float StartAngle, float SweepAngle, QPen Pen) { #if WPF #else DrawingTarget.DrawArc(Pen.Pen, Rectangle.X, Rectangle.Y, Rectangle.Width, Rectangle.Height, StartAngle, SweepAngle); #endif }
protected override void SetupLayout() { this.rect = this.screenSize.GetRectangleDockedBottomRight(new QSize(355, 190), 20); const float LEFT_MARGIN = 10; titleLoc = rect.TopLeft + new QPoint(LEFT_MARGIN, 10); float x = rect.Left + LEFT_MARGIN; float y = rect.Top + 40; float margin = 10; rects[0] = new QRectangle(x, y, YEAR_WIDTH, BOX_HEIGHT); x += YEAR_WIDTH + margin; rects[1] = new QRectangle(x, y, NUM_WIDTH, BOX_HEIGHT); x += NUM_WIDTH + margin; rects[2] = new QRectangle(x, y, NUM_WIDTH, BOX_HEIGHT); x += NUM_WIDTH + margin; rects[3] = new QRectangle(x, y, NUM_WIDTH, BOX_HEIGHT); x += NUM_WIDTH + margin; rects[4] = new QRectangle(x, y, NUM_WIDTH, BOX_HEIGHT); x += NUM_WIDTH + margin; rects[5] = new QRectangle(x, y, NUM_WIDTH, BOX_HEIGHT); x += NUM_WIDTH + margin; rects[6] = new QRectangle(x, y, NUM_WIDTH, BOX_HEIGHT); QPoint offset = new QPoint(-2, 3); slash1 = rects[0].TopRight + offset; slash2 = rects[1].TopRight + offset; colon1 = rects[3].TopRight + offset; colon2 = rects[4].TopRight + offset; localLoc = new QPoint(rects[6].Center.X - 1, rects[6].Bottom - 5); help1Loc = new QPoint(rect.Left + LEFT_MARGIN, rect.Bottom - 100); help2Loc = new QPoint(rect.Left + LEFT_MARGIN, rect.Bottom - 76); help3Loc = new QPoint(rect.Left + LEFT_MARGIN, rect.Bottom - 52); help4Loc = new QPoint(rect.Left + LEFT_MARGIN, rect.Bottom - 28); }
protected override void SetupLayout() { this.rect = this.screenSize.GetRectangleDockedBottomRight(new QSize(340, 230), 20); const float LEFT_MARGIN = 10; titleLoc = rect.TopLeft + new QPoint(LEFT_MARGIN, 10); findTextBorder = new QRectangle(rect.TopLeft + new QPoint(LEFT_MARGIN, 40), new QSize(rect.Width - LEFT_MARGIN * 2, 30)); findTextPoint = findTextBorder.Location + new QPoint(4, 2); hintRectangle = new QRectangle(rect.Left + LEFT_MARGIN, findTextPoint.Y + 40, findTextBorder.Width, 40); help1Loc = new QPoint(rect.Left + LEFT_MARGIN, rect.Bottom - 100); help2Loc = new QPoint(help1Loc.X, help1Loc.Y + 24); help3Loc = new QPoint(help2Loc.X, help2Loc.Y + 24); help4Loc = new QPoint(help3Loc.X, help3Loc.Y + 30); }
public void Render() { if (locked || --messageCountdown > 0) { if (messageSize == QSize.Empty) { messageSize = renderer.MeasureText(message, renderer.ExtraLargeFont); this.screenSize = QSize.Empty; } if (renderer.ScreenSize != this.screenSize) { rect = new QRectangle((renderer.ScreenSize.Width - messageSize.Width) / 2, renderer.ScreenSize.Height - 100, messageSize.Width, messageSize.Height); this.screenSize = renderer.ScreenSize; textLocation = new QPoint(rect.X + rect.Width / 40, rect.Y + 1); } renderer.FillRectangle(rect, fillPen, borderPen); renderer.DrawString(message, textLocation, forePen, renderer.ExtraLargeFont); } }
protected override void SetupLayout() { this.rect = this.screenSize.GetRectangleDockedBottomRight(new QSize(400, 195), 20); const float LEFT_MARGIN = 10; titleLoc = rect.TopLeft + new QPoint(LEFT_MARGIN, 10); float x = rect.Left + LEFT_MARGIN; float y = rect.Top + 40; float margin = 3; rects[0] = new QRectangle(x, y, NUM_WIDTH, BOX_HEIGHT); x += NUM_WIDTH + margin; rects[1] = new QRectangle(x, y, NUM_WIDTH, BOX_HEIGHT); x += NUM_WIDTH + margin; rects[2] = new QRectangle(x, y, NUM_WIDTH, BOX_HEIGHT); x += NUM_WIDTH + margin; rects[3] = new QRectangle(x, y, CHAR_WIDTH, BOX_HEIGHT); x += CHAR_WIDTH + margin * 4; rects[4] = new QRectangle(x, y, NUM_WIDTH, BOX_HEIGHT); x += NUM_WIDTH + margin; rects[5] = new QRectangle(x, y, NUM_WIDTH, BOX_HEIGHT); x += NUM_WIDTH + margin; rects[6] = new QRectangle(x, y, NUM_WIDTH, BOX_HEIGHT); x += NUM_WIDTH + margin; rects[7] = new QRectangle(x, y, CHAR_WIDTH, BOX_HEIGHT); latLoc = rects[0].BottomLeft + new QPoint(70, 2); lngLoc = rects[4].BottomLeft + new QPoint(70, 2); help1Loc = new QPoint(rect.Left + LEFT_MARGIN, rect.Bottom - 76); help2Loc = new QPoint(rect.Left + LEFT_MARGIN, rect.Bottom - 52); help3Loc = new QPoint(rect.Left + LEFT_MARGIN, rect.Bottom - 28); }
private void setupGeometry() { drawCenter = new QPoint(center.X, Location.Y + Size.Height * 0.7); arcRect = QRectangle.GetRectangleCenteredOn(drawCenter, innerSize); textPoint = new QPoint(center.X, Location.Y + Size.Height * 0.8); }
public bool Equals(QRectangle R) { return(this == R); }
public void DrawString(string Text, QRectangle Rectangle, QPen Pen, QFont Font) { System.Windows.Forms.TextRenderer.DrawText(DrawingTarget, Text, Font.Font, Rectangle.ToRectangle(), Pen.Color, System.Windows.Forms.TextFormatFlags.WordBreak); }
public void FillRectangle(QRectangle Rectangle, QPen FillPen, QPen BorderPen) { DrawingTarget.FillRectangle(FillPen, Rectangle); DrawingTarget.DrawRectangle(BorderPen, Rectangle); }
public void DrawRectangle(QRectangle Rectangle, QPen Pen) { DrawingTarget.DrawRectangle(Pen, Rectangle.Location, Rectangle.Size); }
public void DrawArc(QRectangle Rectangle, double StartAngle, double SweepAngle, QPen Pen) { this.DrawArc(Rectangle, (float)StartAngle, (float)SweepAngle, Pen); }
public static void DrawRectangle(this Graphics G, QPen Pen, QRectangle Rectangle) { G.DrawRectangle(Pen.Pen, Rectangle.X, Rectangle.Y, Rectangle.Width, Rectangle.Height); }
public static void FillRectangle(this Graphics G, QPen Pen, QRectangle Rectangle) { G.FillRectangle(Pen.Brush, Rectangle.X, Rectangle.Y, Rectangle.Width, Rectangle.Height); }
protected override void SetupLayout() { QSize size = new QSize(800, 474); rect = new QRectangle((renderer.ScreenSize.Width - size.Width) / 2, 20, size.Width, size.Height); renderList = new List <Tuple <string, QPoint, QPen, QFont> >(); float margin = 14; float lineSpace = 20; float largeLineSpace = lineSpace + 10; float firstLine = rect.Y + margin; QPoint pt = new QPoint(rect.X + margin, firstLine); firstLine += 36; addToHelpList("Key Commands ([F1] Show / Hide This Help)", ref pt, 0, renderer.ExtraLargeFont, forePen); pt.Y = firstLine; addToHelpList("[1] Ecliptic View", ref pt, 0, renderer.LargeFont, forePen); addToHelpList("[2] Planet Surface View", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[3] Top Down View", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[4] Following View", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[F2] Show / Hide Status Info", ref pt, largeLineSpace, renderer.LargeFont, forePen); addToHelpList("[F3] Search", ref pt, largeLineSpace, renderer.LargeFont, forePen); addToHelpList("[F4] Show / Hide Flight Instruments", ref pt, largeLineSpace, renderer.LargeFont, forePen); addToHelpList("[F5] Change Label View", ref pt, largeLineSpace, renderer.LargeFont, forePen); addToHelpList("[F6] Switch Solid/Vector Planets", ref pt, largeLineSpace, renderer.LargeFont, forePen); addToHelpList("[F7] Show Fewer Stars", ref pt, largeLineSpace, renderer.LargeFont, forePen); addToHelpList("[F8] Show More Stars", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[F9] Show/Hide Constellations", ref pt, largeLineSpace, renderer.LargeFont, forePen); addToHelpList("[F10] Change Constellation Patterns", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[F11] Show/Hide Constellation Boundaries", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[F12] Highlight Sunlit Surfaces", ref pt, largeLineSpace, renderer.LargeFont, forePen); addToHelpList("[Right Click] Mouse Look On / Off", ref pt, largeLineSpace, renderer.LargeFont, forePen); pt = new QPoint(rect.X + rect.Size.Width * 0.38, firstLine); addToHelpList("[Left] View Previous Object", ref pt, 0, renderer.LargeFont, forePen); addToHelpList("[Right] View Next Object", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[Up] Fly to Next Object", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[Down] Fly to Previous Object", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[<] View the Moon", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[>] Fly to Earth", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[R] Swap Position and View", ref pt, largeLineSpace, renderer.LargeFont, forePen); addToHelpList("[\\] Adjust Date/Time", ref pt, largeLineSpace, renderer.LargeFont, forePen); addToHelpList("[=] Switch Local/UTC Time", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[P] Pause", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[T] Go to Today", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[Z] Slow Down", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[X] Speed Up", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[C] Reverse Time", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[Page Up] Zoom In", ref pt, largeLineSpace, renderer.LargeFont, forePen); addToHelpList("[Page Down] Zoom Out", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[Home] Zoom In Full", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[End] Zoom Out Full", ref pt, lineSpace, renderer.LargeFont, forePen); pt = new QPoint(rect.X + rect.Size.Width * 0.67, firstLine); addToHelpList("[5] Show / Hide Ecliptic Grid", ref pt, 0, renderer.LargeFont, forePen); addToHelpList("[6] Show / Hide Equatorial Grid", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[7] Show / Hide Local Grid", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[W] Pan Up", ref pt, largeLineSpace, renderer.LargeFont, forePen); addToHelpList("[S] Pan Down", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[A] Pan Left", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[D] Pan Right", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[Q] Tilt Left", ref pt, largeLineSpace, renderer.LargeFont, forePen); addToHelpList("[E] Tilt Right", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[Space] Reset Panning", ref pt, largeLineSpace, renderer.LargeFont, forePen); addToHelpList("[Enter] Lock in on Target", ref pt, lineSpace, renderer.LargeFont, forePen); addToHelpList("[Backspace] Adjust Lat/Long", ref pt, largeLineSpace, renderer.LargeFont, forePen); addToHelpList("[~] Change Projection Mode", ref pt, largeLineSpace, renderer.LargeFont, forePen); addToHelpList("[Insert] Antialiased Graphics On / Off", ref pt, largeLineSpace, renderer.LargeFont, forePen); addToHelpList("[Tab] Full-Screen Mode On / Off", ref pt, largeLineSpace, renderer.LargeFont, forePen); addToHelpList("[Esc] Exit the simulator", ref pt, lineSpace + lineSpace, renderer.LargeItalicFont, forePen); }