public static void Dispense(string soda, Backpack backpack) { Console.WriteLine($"the machine spits out a {soda} and youput it in your bag. Your bag now contains {backpack.cans.Count} cans of soda\n"); }
public Customer() { backpack = new Backpack(); wallet = new Wallet(); }
public Customer() { wallet = new Wallet(); backpack = new Backpack(); intInput = 0; }
//reuse this method when customer gives too much money public void AddCanstoBackPack(Can canDispensedFromMachine, Backpack backpack) { inventory.Remove(canDispensedFromMachine); backpack.cans.Add(canDispensedFromMachine); }
//Constructor public Customer() { wallet = new Wallet(5, 50, 20, 20, 10); backpack = new Backpack(); }
//Constructor (Spawner) public Customer() { //Wallet = new Wallet(); need to uncomment this later Backpack = new Backpack(); }
//Constructor public Customer() { wallet = new Wallet(); backPack = new Backpack(); }