Free() public method

public Free ( ) : void
return void
Esempio n. 1
0
        public void ResetState()
        {
            ready      = false;
            headerData = new ArraySegment <byte>();

            expectedContentLength = 0;
            receivedContentLength = 0;
            contentData           = new ArraySegment <byte>();

            readerStorage  = Storage.None;
            contentStorage = Storage.None;

            ResetParser(ResetReason.ResetStateCalled);

            if (buffer1 != null)
            {
                buffer1UnusedCount = (buffer1.Count <= 0) ? buffer1UnusedCount + 1 : 0;

                if (buffer1.Capacity <= MaximumHeadersSize && buffer1UnusedCount < 8)
                {
                    buffer1.Clear();
                }
                else
                {
                    buffer1.Free();
                }
            }

            if (buffer2 != null)
            {
                buffer2.Free();
            }

            if (e1 != null)
            {
                e1.Dispose();
                e1 = null;
            }

            keepAliveRecived = 0;

            state = StreamState.WaitingHeaders;
        }