Esempio n. 1
0
        public static async Task<ContentResult> Add(SocialGamificationAssetContext db, Match match, Actor actor)
        {
            // Add actors to this match
            var matchActor = new MatchActor { MatchId = match.Id, ActorId = actor.Id };

            db.MatchActors.Add(matchActor);

            try
            {
                await db.SaveChangesAsync();
            }
            catch (DbEntityValidationException e)
            {
                return HttpResponseHelper.ErrorContentResult(e.Message, StatusCodes.Status500InternalServerError);
            }

            for (var i = 1; i <= match.TotalRounds; ++i)
            {
                // Add round(s) entry for each Actor
                var matchRound = new MatchRound { MatchActorId = matchActor.Id, RoundNumber = i };

                db.MatchRounds.Add(matchRound);

                try
                {
                    await db.SaveChangesAsync();
                }
                catch (DbEntityValidationException e)
                {
                    return HttpResponseHelper.ErrorContentResult(e.Message, StatusCodes.Status500InternalServerError);
                }
            }

            return null;
        }
Esempio n. 2
0
        public static async Task <ContentResult> Add(SocialGamificationAssetContext db, Match match, Actor actor)
        {
            // Add actors to this match
            var matchActor = new MatchActor {
                MatchId = match.Id, ActorId = actor.Id
            };

            db.MatchActors.Add(matchActor);

            try
            {
                await db.SaveChangesAsync();
            }
            catch (DbEntityValidationException e)
            {
                return(HttpResponseHelper.ErrorContentResult(e.Message, StatusCodes.Status500InternalServerError));
            }

            for (var i = 1; i <= match.TotalRounds; ++i)
            {
                // Add round(s) entry for each Actor
                var matchRound = new MatchRound {
                    MatchActorId = matchActor.Id, RoundNumber = i
                };

                db.MatchRounds.Add(matchRound);

                try
                {
                    await db.SaveChangesAsync();
                }
                catch (DbEntityValidationException e)
                {
                    return(HttpResponseHelper.ErrorContentResult(e.Message, StatusCodes.Status500InternalServerError));
                }
            }

            return(null);
        }