Esempio n. 1
0
        private Dictionary <TopoTroncon, TopoNode> GetAccessibleNodes(Topology topology, TopoNode topoNode)
        {
            Dictionary <TopoTroncon, TopoNode> nodesByTroncon = new Dictionary <TopoTroncon, TopoNode>();

            if (topoNode.IdTroncons.Any())
            {
                foreach (var idTroncon in topoNode.IdTroncons)
                {
                    if (topology.TopoTroncons.ContainsKey(idTroncon))
                    {
                        TopoTroncon trn    = topology.TopoTroncons[idTroncon];
                        int         idNode = trn.IdNodes.Except(new int[] { topoNode.Id }).SingleOrDefault();

                        nodesByTroncon[trn] = topology.TopoNodes[idNode];
                    }
                }
            }
            return(nodesByTroncon);
        }
Esempio n. 2
0
        private void Compute()
        {
            // 1. Add all edges start and end points -> distinct topology nodes

            // We want to have a pointer for each troncon to start and end geometry
            int index = 0;

            foreach (Troncon troncon in Troncons)
            {
                SqlGeometry start = troncon.StartPoint;
                SqlGeometry end   = troncon.EndPoint;

                if (!NodeAdded(start))
                {
                    AddNode(start, index++);
                }
                if (!NodeAdded(end))
                {
                    AddNode(end, index++);
                }
            }

            // 2. get connections between nodes and edges

            Dictionary <int, TopoNode> newNodes = new Dictionary <int, TopoNode>();

            foreach (var topoNode in TopoNodes)
            {
                var connectedTroncons = Troncons.Where(t => t.StartPoint.STEquals(topoNode.Value.Geometry).IsTrue ||
                                                       t.EndPoint.STEquals(topoNode.Value.Geometry).IsTrue)
                                        .ToList();
                // Is the topology node an "IGN node" ?
                // Yes => proceed
                // No => IGN indicates that this is a bridge or tunnel and there are in fact
                // multiple nodes connecting only two edges at once
                if (IsIgnNode(topoNode) || connectedTroncons.Count == 1)
                {
                    topoNode.Value.IdTroncons.UnionWith(connectedTroncons.Select(t => t.Id));
                }
                else
                {
                    if (connectedTroncons.Count % 2 != 0)
                    {
                        Trace.TraceWarning($"Bridge or tunnel has a weird number of connections. Edges: {string.Join<int>(", ", connectedTroncons.Select(t=>t.Id))}");
                    }

                    List <ColinearGroup> colinearGroups = FindColinearTroncons(connectedTroncons, topoNode.Value.Geometry);

                    bool firstGroup = true;
                    foreach (var group in colinearGroups)
                    {
                        // avoid to make topoNode orphan
                        // add new node on second iteration only
                        if (!firstGroup)
                        {
                            index++;
                            //Debug.WriteLine("new " + index.ToString());
                            var newNode = new TopoNode(index, topoNode.Value);
                            newNodes.Add(index, newNode);
                            newNode.IdTroncons.UnionWith(group.ColinearTroncons.Select(t => t.Id));
                        }
                        else
                        {
                            Debug.Assert(topoNode.Value.IdTroncons.Count == 0, "Toponode is already connected.");
                            topoNode.Value.IdTroncons.UnionWith(group.ColinearTroncons.Select(t => t.Id));
                            firstGroup = false;
                        }
                    }
                }
            }

            // 3. Merge nodes
            foreach (var newNode in newNodes)
            {
                TopoNodes.Add(newNode.Key, newNode.Value);
            }

            TopoTroncons = new Dictionary <int, TopoTroncon>();
            foreach (var topoNode in TopoNodes)
            {
                foreach (var idTroncon in topoNode.Value.IdTroncons)
                {
                    if (!TopoTroncons.ContainsKey(idTroncon))
                    {
                        TopoTroncons[idTroncon] = new TopoTroncon {
                            IdTroncon = idTroncon, Geometry = Troncons.First(t => t.Id == idTroncon).Geometry
                        };
                    }
                    TopoTroncons[idTroncon].IdNodes.Add(topoNode.Value.Id);
                }
            }
        }