void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.Window = ((SnakeGame.MainWindow)(target)); #line 10 "..\..\..\MainWindow.xaml" this.Window.ContentRendered += new System.EventHandler(this.MainWindow_ContentRendered); #line default #line hidden #line 10 "..\..\..\MainWindow.xaml" this.Window.KeyUp += new System.Windows.Input.KeyEventHandler(this.Window_KeyUp); #line default #line hidden #line 11 "..\..\..\MainWindow.xaml" this.Window.MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.MainWindow_OnMouseDown); #line default #line hidden return; case 2: this.PanelTitleBar = ((System.Windows.Controls.Grid)(target)); return; case 3: this.TextBlockScoreValue = ((System.Windows.Controls.TextBlock)(target)); return; case 4: this.TextBlockSpeedValue = ((System.Windows.Controls.TextBlock)(target)); return; case 5: this.BtnClose = ((System.Windows.Controls.Button)(target)); #line 46 "..\..\..\MainWindow.xaml" this.BtnClose.Click += new System.Windows.RoutedEventHandler(this.BtnClose_OnClick); #line default #line hidden return; case 6: this.GameArea = ((System.Windows.Controls.Canvas)(target)); return; case 7: this.BorderWelcomeMessage = ((System.Windows.Controls.Border)(target)); return; case 8: this.BtnShowHighScoreList = ((System.Windows.Controls.Button)(target)); #line 55 "..\..\..\MainWindow.xaml" this.BtnShowHighScoreList.Click += new System.Windows.RoutedEventHandler(this.BtnShowHighScoreList_Click); #line default #line hidden return; case 9: this.BorderHighScoreList = ((System.Windows.Controls.Border)(target)); return; case 10: this.BorderNewHighScore = ((System.Windows.Controls.Border)(target)); return; case 11: this.TextBoxPlayerName = ((System.Windows.Controls.TextBox)(target)); return; case 12: this.BtnAddToHighScoreList = ((System.Windows.Controls.Button)(target)); #line 87 "..\..\..\MainWindow.xaml" this.BtnAddToHighScoreList.Click += new System.Windows.RoutedEventHandler(this.BtnAddToHighScoreList_Click); #line default #line hidden return; case 13: this.BorderEndOfGame = ((System.Windows.Controls.Border)(target)); return; case 14: this.TextBlockFinalScore = ((System.Windows.Controls.TextBlock)(target)); return; } this._contentLoaded = true; }
private void Application_Startup(object sender, StartupEventArgs e) { MainWindow wnd = new MainWindow(); wnd.WindowState = WindowState.Maximized; wnd.Show(); }