void ColorsAction() { switch (menu.ind) { case 0: color = ConsoleColor.Red; break; case 1: color = ConsoleColor.Yellow; break; case 2: color = ConsoleColor.Blue; break; case 3: color = ConsoleColor.Green; break; case 4: color = ConsoleColor.Cyan; break; case 5: color = ConsoleColor.White; break; case 6: color = ConsoleColor.Magenta; break; case 7: color = ConsoleColor.Gray; break; } switch (obj) { case Obj.snake: snakecolor = color; break; case Obj.head: headcolor = color; break; case Obj.wall: wallcolor = color; break; case Obj.food: foodcolor = color; break; } menu.ChangeMenu(); menumode = menu.menumode; menu.DrawAll(); }