Esempio n. 1
0
        void Awake()
        {
            if (HighLogic.LoadedScene != GameScenes.FLIGHT &&
                HighLogic.LoadedScene != GameScenes.SPACECENTER &&
                HighLogic.LoadedScene != GameScenes.TRACKSTATION)
            {
                return;
            }

            try
            {
                GameEvents.onCrewOnEva.Add(OnCrewOnEva);
                GameEvents.onCrewBoardVessel.Add(OnCrewBoardVessel);
                GameEvents.onGameStateLoad.Add(onLoad);
                GameEvents.onVesselRename.Add(OnRename);
                GameEvents.onVesselChange.Add(OnVesselChange);
                GameEvents.onVesselWasModified.Add(OnVesselWasModified);
                GameEvents.OnGameSettingsApplied.Add(GameSettingsApplied);
                GameEvents.onVesselLoaded.Add(onVesselLoaded);
                GameEvents.onVesselRecovered.Add(onVesselRecovered);
                GameEvents.onVesselWillDestroy.Add(onVesselWillDestroy);
                GameEvents.onVesselGoOffRails.Add(onVesselLoaded);
                GameEvents.onVesselPartCountChanged.Add(OnVesselWasModified);
                GameEvents.onEditorPartPlaced.Add(onEditorPartPlaced);
                GameEvents.onEditorPodPicked.Add(onEditorPartPlaced);
                GameEvents.onEditorPartEvent.Add(onEditorPartEvent);
                GameEvents.onEditorPodSelected.Add(onEditorPartPlaced);
                Instance = this;
            }
            catch (Exception ex)
            {
                Debug.Log("Snacks - Awake error: " + ex.Message + ex.StackTrace);
            }
        }
Esempio n. 2
0
 public void RefillSnackPack()
 {
     if (FlightGlobals.ActiveVessel.isEVA && SnackController.IsExperienceEnabled())
     {
         Vessel          vessel    = FlightGlobals.ActiveVessel;
         ProtoCrewMember astronaut = vessel.GetVesselCrew()[0];
     }
 }