Esempio n. 1
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 public void Initialize(mg_ss_Order p_orderLogic, mg_ss_OrderSystemObject p_orderSystemObject)
 {
     m_orderLogic        = p_orderLogic;
     m_orderSystemObject = p_orderSystemObject;
     m_currentCustomer   = m_customerGeneric;
     m_customerGeneric.Initialize(this, p_isSpecial: false);
 }
Esempio n. 2
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 public void OnCustomerLeft()
 {
     if (m_currentCustomer.IsSpecial)
     {
         Object.Destroy(m_currentCustomer.gameObject);
         m_currentCustomer = m_customerGeneric;
     }
     if (m_orderLogic.IsSpecial)
     {
         GameObject customer = MinigameManager.GetActive <mg_SmoothieSmash>().Resources.GetCustomer(m_orderLogic.SpecialCustomer);
         MinigameSpriteHelper.AssignParentTransform(customer, base.transform);
         customer.transform.localPosition = new Vector2(0f, 0f);
         m_currentCustomer = customer.GetComponent <mg_ss_CustomerObject>();
         m_currentCustomer.Initialize(this, p_isSpecial: true);
     }
     m_currentCustomer.ZipIn();
     m_orderSystemObject.OnCustomerLeft();
     m_customerTransitioning = false;
 }
Esempio n. 3
0
 protected void Awake()
 {
     m_customerGeneric = GetComponentInChildren <mg_ss_CustomerObject>();
     m_firstOrder      = true;
 }