private void chr_13_renderer_DragDrop(object sender, DragEventArgs e) { if (e.Data.GetDataPresent(DataFormats.FileDrop)) { string[] files = (string[])e.Data.GetData(DataFormats.FileDrop); foreach (string filePath in files) { if (filePath.ToLower().EndsWith(".dds")) { DDS dds = new DDS(new FileData(filePath)); if (sender == chr_13_renderer) { chr_13 = ReplaceTexture(dds.ToNutTexture(), 416, 416, chr_13); if (chr_13_loc != null) { chr_13.Save(chr_13_loc); } } if (sender == chr_00_renderer) { chr_00 = ReplaceTexture(dds.ToNutTexture(), 128, 128, chr_00); if (chr_00_loc != null) { chr_00.Save(chr_00_loc); } } if (sender == chr_11_renderer) { chr_11 = ReplaceTexture(dds.ToNutTexture(), 384, 384, chr_13); if (chr_11_loc != null) { chr_11.Save(chr_11_loc); } } } if (filePath.ToLower().EndsWith(".png")) { if (sender == stock_90_renderer) { stock_90 = ReplaceTexture(NUTEditor.fromPNG(filePath, 0), 64, 64, chr_13); if (stock_90_loc != null) { stock_90.Save(stock_90_loc); } } } } ((GLControl)sender).Invalidate(); } }
private void OpenEditor(object sender, EventArgs args) { if (Editor == null || Editor.IsDisposed) { Editor = new NUTEditor(this); Editor.Text = Parent.Text + "\\" + Text; //Editor.ShowDialog(); MainForm.Instance.AddDockedControl(Editor); } else { Editor.BringToFront(); } }
public void Save(object sender, EventArgs args) { using (var sfd = new SaveFileDialog()) { sfd.Filter = "Namco Universal Texture (.nut)|*.nut|" + "All Files (*.*)|*.*"; if (sfd.ShowDialog() == DialogResult.OK) { NUTEditor.ShowGtxMipmapWarning(this); File.WriteAllBytes(sfd.FileName, Rebuild()); } } }
public void Save(object sender, EventArgs args) { using (var sfd = new SaveFileDialog()) { sfd.Filter = "Namco Universal Texture (.nut)|*.nut|" + "All Files (*.*)|*.*"; if (sfd.ShowDialog() == DialogResult.OK) { // TODO: Put these methods somewhere that makes sense. NUTEditor.PromptUserToConfirmMipRegenIfGtx(this); File.WriteAllBytes(sfd.FileName, Rebuild()); } } }
private void openNUTEditorToolStripMenuItem_Click(object sender, EventArgs e) { NUTEditor ev = new NUTEditor(); ev.Show(); }
///<summary> ///Open a file based on the filename ///</summary> /// <param name="filename"> Filename of file to open</param> public void openFile(string filename) { if (!filename.EndsWith(".mta") && !filename.EndsWith(".dat") && !filename.EndsWith(".smd")) { openAnimation(filename); } if (filename.EndsWith(".vbn")) { Runtime.TargetVBN = new VBN(filename); if (Directory.Exists("Skapon\\")) { NUD nud = Skapon.Create(Runtime.TargetVBN); ModelContainer con = new ModelContainer(); con.vbn = Runtime.TargetVBN; con.nud = nud; nud.PreRender(); Runtime.ModelContainers.Add(con); } } if (filename.EndsWith(".sb")) { SB sb = new SB(); sb.Read(filename); SwagEditor swagEditor = new SwagEditor(sb) { ShowHint = DockState.DockRight }; AddDockedControl(swagEditor); SwagEditors.Add(swagEditor); } if (filename.EndsWith(".dat")) { if (filename.EndsWith("AJ.dat")) { MessageBox.Show("This is animation; load with Animation -> Import"); return; } DAT dat = new DAT(); dat.Read(new FileData(filename)); ModelContainer c = new ModelContainer(); Runtime.ModelContainers.Add(c); c.dat_melee = dat; dat.PreRender(); HashMatch(); Runtime.TargetVBN = dat.bones; DAT_TreeView p = new DAT_TreeView() { ShowHint = DockState.DockLeft }; p.setDAT(dat); AddDockedControl(p); //Runtime.TargetVBN = dat.bones; meshList.refresh(); } if (filename.EndsWith(".nut")) { Runtime.TextureContainers.Add(new NUT(filename)); NUTEditor ev = new NUTEditor(); ev.Show(); } if (filename.EndsWith(".lvd")) { Runtime.TargetLVD = new LVD(filename); LVD test = Runtime.TargetLVD; lvdList.fillList(); } if (filename.EndsWith(".mta")) { Runtime.TargetMTA = new MTA(); Runtime.TargetMTA.Read(filename); viewports[0].loadMTA(Runtime.TargetMTA); MTAEditor temp = new MTAEditor(Runtime.TargetMTA) { ShowHint = DockState.DockLeft }; temp.Text = Path.GetFileName(filename); AddDockedControl(temp); mtaEditors.Add(temp); } if (filename.EndsWith(".mtable")) { //project.openACMD(filename); Runtime.Moveset = new MovesetManager(filename); } if (filename.EndsWith("path.bin")) { Runtime.TargetPath = new PathBin(filename); } else if (filename.EndsWith(".bin")) { //Note to whoever is readin this: //Eventually we need to look at the magic here (and also make all .bins look at magic) //Runtime.TargetCMR0 = new CMR0(); //Runtime.TargetCMR0.read(new FileData(filename)); PARAMEditor p = new PARAMEditor(filename) { ShowHint = DockState.Document }; p.Text = Path.GetFileName(filename); AddDockedControl(p); paramEditors.Add(p); } if (filename.EndsWith(".mdl0")) { MDL0Bones mdl0 = new MDL0Bones(); Runtime.TargetVBN = mdl0.GetVBN(new FileData(filename)); } if (filename.EndsWith(".smd")) { Runtime.TargetVBN = new VBN(); SMD.read(filename, new SkelAnimation(), Runtime.TargetVBN); } if (filename.ToLower().EndsWith(".dae")) { DAEImportSettings m = new DAEImportSettings(); m.ShowDialog(); if (m.exitStatus == DAEImportSettings.Opened) { if (Runtime.ModelContainers.Count < 1) { Runtime.ModelContainers.Add(new ModelContainer()); } Collada.DAEtoNUD(filename, Runtime.ModelContainers[0]); // apply settings m.Apply(Runtime.ModelContainers[0].nud); Runtime.ModelContainers[0].nud.MergePoly(); meshList.refresh(); } } if (filename.EndsWith(".mbn")) { MBN m = new MBN(); m.Read(filename); ModelContainer con = new ModelContainer(); BCH b = new BCH(); con.bch = b; b.mbn = m; b.Read("C:\\s\\Smash\\extract\\data\\fighter\\lucas\\Ness3DS - h00\\normal.bch"); Runtime.ModelContainers.Add(con); } /*if (filename.EndsWith(".bch")) * { * ModelContainer con = new ModelContainer(); * BCH b = new BCH(); * b.Read(filename); * con.bch = b; * Runtime.ModelContainers.Add(con); * }*/ if (filename.EndsWith(".nud")) { openNud(filename); } if (filename.EndsWith(".moi")) { MOI moi = new MOI(filename); AddDockedControl(new MOIEditor(moi) { ShowHint = DockState.DockRight }); } if (filename.EndsWith(".wrkspc")) { Workspace = new WorkspaceManager(project); Workspace.OpenWorkspace(filename); } if (Runtime.TargetVBN != null) { ModelContainer m = new ModelContainer(); m.vbn = Runtime.TargetVBN; Runtime.ModelContainers.Add(m); if (filename.EndsWith(".smd")) { m.nud = SMD.toNUD(filename); meshList.refresh(); } leftPanel.treeRefresh(); } else { foreach (ModelContainer m in Runtime.ModelContainers) { if (m.vbn != null) { Runtime.TargetVBN = Runtime.ModelContainers[0].vbn; break; } } } // Don't want to mess up the project tree if we // just set it up already if (!filename.EndsWith(".wrkspc")) { project.fillTree(); } }