Esempio n. 1
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        private static void SavePrecompiledBinaryAndFormat(Shader shader, string compiledBinaryPath, string compiledFormatPath)
        {
            // Save program binary and format.
            BinaryFormat binaryFormat;

            byte[] programBinary = shader.GetProgramBinary(out binaryFormat);

            File.WriteAllBytes(compiledBinaryPath, programBinary);
            File.WriteAllBytes(compiledFormatPath, BitConverter.GetBytes((int)binaryFormat));
        }