Esempio n. 1
0
        void Start()
        {
            languageManager = LanguageManager.Instance;

            SmartCultureInfo deviceCulture = languageManager.GetDeviceCultureIfSupported();

            if (deviceCulture != null)
            {
                languageManager.ChangeLanguage(deviceCulture);
            }
            else
            {
                Debug.Log("The device language is not available in the current application. Loading default.");
            }

            if (languageManager.NumberOfSupportedLanguages > 0)
            {
                currentLanguageKeys = languageManager.GetAllKeys();
                availableLanguages  = languageManager.GetSupportedLanguages();
            }
            else
            {
                Debug.LogError("No languages are created!, Open the Smart Localization plugin at Window->Smart Localization and create your language!");
            }

            LanguageManager.Instance.OnChangeLanguage += OnLanguageChanged;
        }
Esempio n. 2
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        void Start()
        {
            _languageManager = LanguageManager.Instance;

            if (_languageManager.NumberOfSupportedLanguages > 0)
            {
                _availableLanguages = _languageManager.GetSupportedLanguages();
            }
            else
            {
                Debug.LogError("No languages are created!, Open the Smart Localization plugin at Window->Smart Localization and create your language!");
            }

            var deviceCulture = _languageManager.GetDeviceCultureIfSupported();

            if (deviceCulture != null)
            {
                _currentLanguageIdx = _availableLanguages.FindIndex(l => l == deviceCulture);
                _currentLanguageIdx = _currentLanguageIdx < 0 ? 0 : _currentLanguageIdx;
            }
            else
            {
                Debug.Log("The device language is not available in the current application. Loading default.");
            }

            _languageManager.ChangeLanguage(_availableLanguages[_currentLanguageIdx]);

            _audioSource.clip = _languageManager.GetAudioClip("Anthem");
            _audioSource.Play();
        }
    public void sendPlayerPlatformData()
    {
        SmartLocalization.LanguageManager  languageManager = SmartLocalization.LanguageManager.Instance;
        SmartLocalization.SmartCultureInfo deviceCulture   = languageManager.GetDeviceCultureIfSupported();

        Analytics.CustomEvent("Player data", new Dictionary <string, object> {
            { "Player language", deviceCulture.nativeName },
            { "Player device type", SystemInfo.deviceType.ToString() },
            { "Player operation system", SystemInfo.operatingSystem },
        });
    }
Esempio n. 4
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 void setUpGameLanguage()
 {
     SmartLocalization.LanguageManager  languageManager = SmartLocalization.LanguageManager.Instance;
     SmartLocalization.SmartCultureInfo deviceCulture   = languageManager.GetDeviceCultureIfSupported();
     //deviceCulture.languageCode = "ru";
     if (deviceCulture != null)
     {
         languageManager.ChangeLanguage(deviceCulture);
     }
     SmartLocalization.LanguageManager.SetDontDestroyOnLoad();
 }