Esempio n. 1
0
        private static void RemoveMalfunctioningSocket(Socket socket)
        {
            HeartbeatInfo hiFound = null;

            foreach (HeartbeatInfo hi in openSocketsList)
            {
                if (hi.DestinationSocket == socket)
                {
                    hiFound = hi;
                    break;
                }
            }
            if (hiFound != null)
            {
                lock (openSocketsList) {
                    openSocketsList.Remove(hiFound);
                }
            }
        }
Esempio n. 2
0
        private static byte[] SendMessageToSocketAndListenToCallback(IPEndPoint source, IPEndPoint destination, byte[] bufferToSend, BytesReceivedDelegate callBack, ProtocolType protocol, byte[] heartbeatMessage, Regex responseFormat, BytesReceivedDelegate heartbeatCallback, bool isSynchronious, bool useSocketPool)
        {
            Socket TCPSocket = null;

            if (useSocketPool)
            {
                TCPSocket = CheckIfSocketAlreadyOpen(source, destination);
            }
            HeartbeatInfo info = null;

            try {
                if (TCPSocket == null)
                {
                    if (protocol == ProtocolType.Udp)
                    {
                        TCPSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, protocol);
                    }
                    else if (protocol == ProtocolType.Tcp)
                    {
                        TCPSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, protocol);
                    }

                    TCPSocket.Bind(source);
                    if (protocol == ProtocolType.Tcp)
                    {
                        TCPSocket.Connect(destination);
                        if (useSocketPool)
                        {
                            info = new HeartbeatInfo(TCPSocket, heartbeatMessage, responseFormat, heartbeatCallback, 10);
                            info.CallbackDelegate += new BytesReceivedDelegate(CheckIfHeartbeatFailed);
                            lock (openSocketsList)
                            {
                                openSocketsList.Add(info);
                            }
                        }
                    }
                }
//                lock (TCPSocket) {
                if (bufferToSend != null)
                {
                    if (protocol == ProtocolType.Tcp)
                    {
                        TCPSocket.Send(bufferToSend);
                    }
                    else if (protocol == ProtocolType.Udp)
                    {
                        TCPSocket.SendTo(bufferToSend, destination);
                    }
                }

                StateObject state = new StateObject();
                if (isSynchronious)
                {
                    TCPSocket.ReceiveTimeout = 5000;
                    TCPSocket.Receive(state.buffer);
                    if (!useSocketPool)
                    {
                        TCPSocket.Shutdown(SocketShutdown.Both);
                        TCPSocket.Close();
                    }
                    return(state.buffer);
                }
                else if (callBack != null)
                {
                    state.workSocket        = TCPSocket;
                    state.callbackDelegate += callBack;
                    if (info != null)
                    {
                        state.callbackDelegate += info.ProcessMessageReceivedFromSocket;
                    }
                    TCPSocket.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0,
                                           new AsyncCallback(ReadCallback), state);
                }
                //               }
                return(null);
            }
            catch (Exception ex) {
                LoggingHelper.LogExceptionInApplicationLog(ex.Source, ex, EventLogEntryType.Error);
                LoggingHelper.WriteExceptionLogEntry(ex.Source, ex);

                if (TCPSocket != null && TCPSocket.Connected)
                {
                    TCPSocket.Shutdown(SocketShutdown.Both);
                    TCPSocket.Close();
                }
            }
            return(null);
        }