public MyAudio(float soundEffectVolume) { DirectoryInfo directoryInfo = new DirectoryInfo("music"); int length = 0; foreach (FileInfo file in directoryInfo.GetFiles()) { if (file.Name.Split('.')[1] == "ogg") { ++length; this.musicNames.Add(file.Name); } } this.musiclength = new int[2, length]; try { this.waveOut = new WaveOut(-1, 44100, 16, 2); this.xaDevice = new SlimDX.XAudio2.XAudio2(); this.xaMaster = new MasteringVoice(this.xaDevice); this.SoundEffectVolume = soundEffectVolume; } catch { this.disabled = true; } this.thread_1 = new Thread(new ThreadStart(this.Init)); this.thread_1.Start(); this.pianoNotePlayer = new PianoNotePlayer(); }
public Form1() { InitializeComponent(); var mainThread = Thread.CurrentThread; var audioThread = new Thread(() => { var xaDev = new XA.XAudio2(); xaDev.StartEngine(); var wf = new WaveFormat { FormatTag = WaveFormatTag.Pcm, Channels = 2, BitsPerSample = 16, BlockAlignment = 4, SamplesPerSecond = SampleRate, AverageBytesPerSecond = SampleRate * 4 }; // ReSharper disable once ObjectCreationAsStatement new XA.MasteringVoice(xaDev, 2, SampleRate, 0); var xaSv = new XA.SourceVoice(xaDev, wf, XA.VoiceFlags.None); var xaBuf = new XA.AudioBuffer(); var data = new byte[Samples * 4]; ReadWave(data); xaBuf.AudioData = new MemoryStream(data, false); xaBuf.AudioBytes = data.Length; xaSv.SubmitSourceBuffer(xaBuf); xaSv.BufferStart += delegate { if (!mainThread.IsAlive) { return; } ReadWave(data); xaBuf.AudioData.Position = 0; xaSv.SubmitSourceBuffer(xaBuf); }; xaSv.Start(); while (mainThread.IsAlive) { lock (tones) { MidiUpdate(); } Thread.Sleep(0); } xaSv.Stop(); xaSv.Dispose(); xaDev.Dispose(); midi.Dispose(); }); audioThread.Start(); }
static XAudio2PlaybackEngine() { device = new AudioDevice(); voice = new MasteringVoice(device); AppDomain.CurrentDomain.ProcessExit += (o, args) => { voice.Dispose(); device.Dispose(); }; }
public GlobalDataPackage() { this.TextureObjectDictionary = new Dictionary <string, TextureObject>(); try { this.DeviceXaudio2 = new SlimDX.XAudio2.XAudio2(); this.MasteringVoice = new MasteringVoice(this.DeviceXaudio2); this.SoundInitSuccess = true; this.BGM_Player = new Wave_Player(this.DeviceXaudio2); } catch { int num = (int)MessageBox.Show("音频设备故障", "Sound Initial Error"); } }
private void InitInstance() { lock (mutex) { bufferEndCallback = new EventHandler <ContextEventArgs>(streaming_BufferEnd); streamBuffers = new List <AudioBuffer>(NumStreamingBuffers); byteBuffers = new List <byte[]>(NumStreamingBuffers); bufferStatus = new System.Collections.BitArray(NumStreamingBuffers, false); for (var i = 0; i < NumStreamingBuffers; i++) { byte[] byteBuff = new byte[StreamingBufferSize]; byteBuffers.Add(byteBuff); AudioBuffer audioBuff = new AudioBuffer(); audioBuff.AudioData = new SlimDX.DataStream(byteBuff, true, true); streamBuffers.Add(audioBuff); } xaudio = new XAudio2(); masteringVoice = new MasteringVoice(xaudio); } }
public void Dispose() { lock (mutex) { DisposeWave(); if (decodeThread != null) { decodeThread.Abort(); System.Threading.Monitor.Pulse(mutex); decodeThread = null; } if (streamBuffers != null) { foreach (AudioBuffer buffer in streamBuffers) { buffer.AudioData.Dispose(); buffer.Dispose(); } byteBuffers = null; streamBuffers = null; } if (masteringVoice != null) { masteringVoice.Dispose(); masteringVoice = null; } if (xaudio != null) { xaudio.Dispose(); xaudio = null; } } }
static void Main() { var form = new RenderForm("DotRocket/SlimDX example"); var description = new SwapChainDescription() { BufferCount = 1, Usage = Usage.RenderTargetOutput, OutputHandle = form.Handle, IsWindowed = true, ModeDescription = new ModeDescription(0, 0, new Rational(60, 1), Format.R8G8B8A8_UNorm), SampleDescription = new SampleDescription(1, 0), Flags = SwapChainFlags.AllowModeSwitch, SwapEffect = SwapEffect.Discard }; // Setup rendering Device device; SwapChain swapChain; Device.CreateWithSwapChain(DriverType.Hardware, DeviceCreationFlags.None, description, out device, out swapChain); RenderTargetView renderTarget; using (var resource = Resource.FromSwapChain<Texture2D>(swapChain, 0)) renderTarget = new RenderTargetView(device, resource); var context = device.ImmediateContext; var viewport = new Viewport(0.0f, 0.0f, form.ClientSize.Width, form.ClientSize.Height); context.OutputMerger.SetTargets(renderTarget); context.Rasterizer.SetViewports(viewport); // Prevent alt+enter (broken on WinForms) using (var factory = swapChain.GetParent<Factory>()) factory.SetWindowAssociation(form.Handle, WindowAssociationFlags.IgnoreAltEnter); // Setup audio-streaming XAudio2 xaudio2 = new XAudio2(); stream = new XWMAStream("tune.xwma"); MasteringVoice masteringVoice = new MasteringVoice(xaudio2); sourceVoice = new SourceVoice(xaudio2, stream.Format); audioBuffer = new AudioBuffer(); audioBuffer.AudioData = stream; audioBuffer.AudioBytes = (int)stream.Length; audioBuffer.Flags = BufferFlags.EndOfStream; sourceVoice.SubmitSourceBuffer(audioBuffer, stream.DecodedPacketsInfo); sourceVoice.Start(); // Setup DotRocket #if DEBUG DotRocket.Device rocket = new DotRocket.ClientDevice("sync"); rocket.OnPause += Pause; rocket.OnSetRow += SetRow; rocket.OnIsPlaying += IsPlaying; rocket.Connect("localhost", 1338); #else DotRocket.Device rocket = new DotRocket.PlayerDevice("sync"); #endif // Get our belowed tracks! DotRocket.Track clear_r = rocket.GetTrack("clear.r"); DotRocket.Track clear_g = rocket.GetTrack("clear.g"); DotRocket.Track clear_b = rocket.GetTrack("clear.b"); MessagePump.Run(form, () => { // Hammertime. double row = ((double)(sourceVoice.State.SamplesPlayed - samplesBias) / stream.Format.SamplesPerSecond) * rowRate; // Paint some stuff. rocket.Update((int)System.Math.Floor(row)); context.ClearRenderTargetView(renderTarget, new Color4( clear_r.GetValue(row), clear_g.GetValue(row), clear_b.GetValue(row))); swapChain.Present(0, PresentFlags.None); }); // clean up all resources // anything we missed will show up in the debug output renderTarget.Dispose(); swapChain.Dispose(); device.Dispose(); }
static void Main() { var form = new RenderForm("DotRocket/SlimDX example"); var description = new SwapChainDescription() { BufferCount = 1, Usage = Usage.RenderTargetOutput, OutputHandle = form.Handle, IsWindowed = true, ModeDescription = new ModeDescription(0, 0, new Rational(60, 1), Format.R8G8B8A8_UNorm), SampleDescription = new SampleDescription(1, 0), Flags = SwapChainFlags.AllowModeSwitch, SwapEffect = SwapEffect.Discard }; // Setup rendering Device device; SwapChain swapChain; Device.CreateWithSwapChain(DriverType.Hardware, DeviceCreationFlags.None, description, out device, out swapChain); RenderTargetView renderTarget; using (var resource = Resource.FromSwapChain <Texture2D>(swapChain, 0)) renderTarget = new RenderTargetView(device, resource); var context = device.ImmediateContext; var viewport = new Viewport(0.0f, 0.0f, form.ClientSize.Width, form.ClientSize.Height); context.OutputMerger.SetTargets(renderTarget); context.Rasterizer.SetViewports(viewport); // Prevent alt+enter (broken on WinForms) using (var factory = swapChain.GetParent <Factory>()) factory.SetWindowAssociation(form.Handle, WindowAssociationFlags.IgnoreAltEnter); // Setup audio-streaming XAudio2 xaudio2 = new XAudio2(); stream = new XWMAStream("tune.xwma"); MasteringVoice masteringVoice = new MasteringVoice(xaudio2); sourceVoice = new SourceVoice(xaudio2, stream.Format); audioBuffer = new AudioBuffer(); audioBuffer.AudioData = stream; audioBuffer.AudioBytes = (int)stream.Length; audioBuffer.Flags = BufferFlags.EndOfStream; sourceVoice.SubmitSourceBuffer(audioBuffer, stream.DecodedPacketsInfo); sourceVoice.Start(); // Setup DotRocket #if DEBUG DotRocket.Device rocket = new DotRocket.ClientDevice("sync"); rocket.OnPause += Pause; rocket.OnSetRow += SetRow; rocket.OnIsPlaying += IsPlaying; rocket.Connect("localhost", 1338); #else DotRocket.Device rocket = new DotRocket.PlayerDevice("sync"); #endif // Get our belowed tracks! DotRocket.Track clear_r = rocket.GetTrack("clear.r"); DotRocket.Track clear_g = rocket.GetTrack("clear.g"); DotRocket.Track clear_b = rocket.GetTrack("clear.b"); MessagePump.Run(form, () => { // Hammertime. double row = ((double)(sourceVoice.State.SamplesPlayed - samplesBias) / stream.Format.SamplesPerSecond) * rowRate; // Paint some stuff. rocket.Update((int)System.Math.Floor(row)); context.ClearRenderTargetView(renderTarget, new Color4( clear_r.GetValue(row), clear_g.GetValue(row), clear_b.GetValue(row))); swapChain.Present(0, PresentFlags.None); }); // clean up all resources // anything we missed will show up in the debug output renderTarget.Dispose(); swapChain.Dispose(); device.Dispose(); }
public XAudio2_Player(string fileName, SlimDX.XAudio2.XAudio2 device) { this.device = device; this.loadSuccess = this.LoadSound(fileName); }
private void InitInstance() { lock (mutex) { bufferEndCallback = new EventHandler<ContextEventArgs>(streaming_BufferEnd); streamBuffers = new List<AudioBuffer>(NumStreamingBuffers); byteBuffers = new List<byte[]>(NumStreamingBuffers); bufferStatus = new System.Collections.BitArray(NumStreamingBuffers, false); for (var i = 0; i < NumStreamingBuffers; i++) { byte[] byteBuff = new byte[StreamingBufferSize]; byteBuffers.Add(byteBuff); AudioBuffer audioBuff = new AudioBuffer(); audioBuff.AudioData = new SlimDX.DataStream(byteBuff, true, true); streamBuffers.Add(audioBuff); } xaudio = new XAudio2(); masteringVoice = new MasteringVoice(xaudio); } }